Base Class: Bard
The College of Chef attracts bards whose passion for food extends beyond the realm of culinary art. These masters of the kitchen have discovered a fundamental truth: food is not only a bodily delight, but also a powerful magical tool. In their hands, each dish becomes a work of art, infused with magic and capable of healing, protecting, or even elevating their guests to new heights.
The bards of the College of Chef travel the world in search of rare ingredients and exotic spices, learning secret and ancient techniques from legendary chefs. Whether concocting delicious dishes to inspire their companions or using magical ingredients to alter the tide of battle, these bards transform the feasting table into a veritable battlefield.
Their kitchen knives are not just tools for preparing meals, but precise weapons that find their target with surgical efficiency. And, of course, their ability to concoct magical dishes from the enemies they defeat is as fearsome as it is surprising.
Bonus Proficiencies
When you join the College of Chef at 3rd level, you gain proficiency with two skills of your choice and expertise in performance checks related to cuisine.
Surgical cut
At 3rd level, your culinary knowledge allows you to perform precise and critical cuts on your enemies. Once per turn, when you attack with a dagger (kitchen knife) with advantage, you deal 2d6 extra damage.
The extra damage increases as you gain Bard levels.
Special ingredient
At 3rd level, you learn the magic of ingredients. As an action, you can now spawn magical ingredients which, when eaten, gives special effects.
The ingredient can then be eaten by any creature as a bonus action. The ingredients you produce disapear after a long rest if they aren't ingested.
This ability can only be used a number of time equals to your proficiency bonus per long rest.
You choose one ingredient from the list below for each three levels of bard :
Detoxifying sauce
This gravy like sauce appear has an absolutely unhealty potion. When ingested, this sauce cures minor poisons and and diseases.
Flying shroom
This mushroom looks totally normal if you don't consider his wings and smiley face :). When ingested, this mushroom grant flying speed equal to the creature walking speed for 1 minute.
Healing tofu
This tofu smells foul, but tastes like a mild cheese. When ingested, this tofu heals for your level d4.
Invisible onion
This onion is... Oh shit where did it go?! When ingested, this onion grants invisibility and see invisibility for 1 minute.
Protecting nut
This nut seems like it would hurt whoever tries to eat it. When ingested, this nut grants +2 to armor class for 1 min. (not stackable)
Resistance carrot
Carrots give a beautiful smile and great protection too, as they say. When ingested, this carrot grants resistance from all damage types until the end of the creatures next turn.
Speed chocolate
A sweet aroma of tires emanates from this chocolate. When ingested, this chocolate grants 15ft walking speed.
Stimulating steak
A strange feeling of unholy power irradiate of this steak... When ingested, this steak grants +2 to all ability scores (stackable) for 1 minute. At the end of this effect the creature that ate the steak gain one exhaustion point for each steak eaten.
Aroma of Empowerment
Starting at 6th level, Your culinary talent allows you to create dishes that exude a magical aura, empowering those around you. As an action, you can create a field of aroma for 10 minutes that empower your allies. Every allies within 30ft of you gains +1 to their attack rolls and saving throws.
You can use this ability once per long rest.
Chef's Feast
Starting at 14th level, You have mastered the art of preparing feasts so magical that they impart the abilities of the ingredients. You can prepare a magical feast using the corpse of a defeated enemy during a short rest. This special meal affects a number of creatures equal to your Charisma modifier. Everyone that eats a part of the feast gain one of the features of the enemy until their next long rest (DM discretion). Each enemy can only be eaten once and their corpse must be in a good state.







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