Base Class: Druid
Druids of the Dream Circle are highly mystic individuals who have a familiarity with the dreamscape and the powers of the mind. They can become oracles and shamans of tribes or join orders in the Circle of Dreams that share the power of the mind with nature itself.
Circle Spells
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3 |
Sleep |
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5 |
Calm emotions, suggestion, misty step |
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7 |
Hypnotic pattern, hallucinatory terrain |
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9 |
Modify memory, Dream |
Premonition
At 3rd level, you start having prophetic dreams and recognizing their significance in your life. When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn. Each foretelling roll can be used only once. When you finish a long rest, you lose any unused foretelling rolls.
Future Sight
Starting at 6th level, you are able to see the future coming your way. Add your Wisdom modifier to your total AC.
Dreamwalker's Assault
You can blend the ethereal energy of dreams with your physical attacks.
- Description: When you make a melee attack on your turn, you can use your reaction to create a fleeting vision of yourself attacking from multiple angles. For that attack, you can add an additional 2d6 psychic damage.
- Usage: You can use this ability a number of times equal to your Wisdom modifier (minimum of once). You regain expended uses after a short.
Truth Seer
Starting at 14th level, you start to see through illusions and untruths in your environment. You have developed true sight (60ft).
Previous Versions
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10/5/2024 11:06:34 PM
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10/5/2024 11:16:44 PM
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Coming Soon
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