Barbarian
Base Class: Barbarian

            Pwent charged wildly, dipping his head to put his helmet spike in line, barely able to see. He launched himself at his opponent without slowing, barreling into the stunned dark elf with abandon. They crashed against the wall, the drow not knowing what to make of this unusual, hugging battle style.

Then Pwent simply began to shake, his sharp-ridged armor digging lines in the drow's chest. The elf squirmed frantically, his own desperate actions only aiding the Battlerager's convulsive attack as he furiously whipped himself about. Pwent freed one arm and punched wildly, glove nail poking holes in the drow’s smooth ebony skin. He felt the warmth of his enemy's flowing blood, the sensation only driving him to further heights of ferocity.

Quite literally, the Battlerager, with his sharpened armor and spiked joints, shook the unfortunate drow apart… -The Legacy, chapter 14 ‘Overmatched’ abridged


 

Spiked Wrath

3rd level Path of the Battlerager feature. While wearing spiked armor you have proficiency in the intimidation skill. You also gain the ability to use spiked armor as a weapon in the following ways.

  • Your unarmed strikes deal piercing damage equal to 1d4 + your Str Modifier and you can make one unarmed strike as a bonus action.
  • When you succeed on a Grapple check or when your opponent fails an escape attempt while grappled by you, the target takes piercing damage equal to your Str Modifier.
  • When a creature within 5 feet of you hits you with a melee attack, the attacker takes piercing damage equal to your Rage Damage Bonus.

Audacious Tactician

6th level Path of the Battlerager feature. Once per short rest, when you are subjected to an effect that would move you, knock you prone, or both, you can use your reaction to be neither moved nor knocked prone. Additionally, when you use Reckless Attack while raging, you gain temporary hit points equal to your Con Saving Modifier. They vanish if any of them are left when your rage ends.

Vigorous Rush

10th level Path of the Battlerager feature. You are immune to the exhaustion condition while your rage is active. If you are exhausted when you enter rage, the effects are suspended for the duration. Furthermore, you can take the Dash action as a bonus action while you are raging and also gain the benefits of the Dash action when entering rage.

Barbed Savage

14th level Path of the Battlerager feature. You are granted the following benefits to your Spiked Wrath feature.

  • Your unarmed strikes now deal piercing damage equal to 2d4 + your Str Modifier.
  • Opponents that make an escape attempt while grappled by you, do so with disadvantage.
  • When a creature within 5 feet of you hits you with a melee attack, the attacker takes piercing damage equal to double your Rage Damage Bonus.

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Battlerager (Jerbacca) Image

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