Base Class: Fighter
Darkness beyond
Old legends tell a story about lands beyond the horizon, a place where wild creatures reign supreme and men are driven mad by fear and dread. Lands dressed in eternal night, fashioned with structures of metal and magic, with only light within this land coming from dead stars, but where could a realm like this exist? Is it an actual location or does it only exists in the nightmares?...
There exists a place, a lonely realm, which cannot be reached by normal means. An empire built by a civilization long before the first god was born. It was build back when the universe was nothing but a dense cloud of chaos and potential, and back then the first beings emerged into existence to create a world for themselves. They worshipped a primal elemental lord of raw magic, a formless presence binding all first creatures within the early universe. But, upon the dawn of gods, this empire was thrown into oblivion - banished from all existence together with the first beings and their lord.
However, no matter how much first god tried to remake the universe in their own image, some things could never be erased, and the remnants of the first civilization still drifted somewhere on the edge of the oblivion. These remnants still held great power and attracted various cosmic forces, not only to maintain its own existence, but also to gather strength and spread its influence… These dark lands, however fading they may be, are still thriving in their own way, filled with various strange creatures and holding long forgotten secrets, and the more influence it gets – the closer it is drawn back to into existence.
These dark lands and a city of metal within it are beyond the reach and understanding of mortals, and this place should not have a name for itself, but if it did have a name, then it would be called as the Voidlands. A dark and cruel place, filled with nothing but the undesirable monsters and eldritch horrors, but however brutal it might be, there is a certain beauty and wonder within it. It is a dangerous and fading place, and its residents struggle every moment to maintain their own existence, but is that not the nature of existence in every place? Existence brings suffering, and suffering can blossom into hope. The Voidlands sustains itself on hope and dreams, on desire to live and thrive, just like one would live in a jungle on any world within the material plane: weak perish, strong survive, and that is just the law of nature.
The survivor
Maybe it happened in your past life. Maybe it is yet to happen. Whatever the case might be, strange memories are flooding into you, they are teaching how to survive within any realm, how to track and hunt strange creatures, how to fight and win. From whatever this knowledge comes, you feel like you could survive anything...
Fighters like you are destined to struggle and overcome, to risk their lives and become greater than anyone else. Not only to survive, you are destined to thrive even in the darkest corners of the universe.
Exotic Ammunition Expert
From 3rd level when choose this archetype, you gain an ability to empower your ranged weapon attacks. Once per round of combat, you can empower the next ranged weapon attack you make with any Crossbow causing that ranged attack to become magical. Available empowerment are:
- Tranquilizing Shot - on hit, the empowered attack does not deal any damage. Instead, the attack target must succeed on a Constitution Saving Throw against your attack roll or be forced to fall asleep.
- Repulsion Shot - on hit, push your target up to 15 feet directly away from you.
- Attraction Shot - on hit, pull your target up to 15 feet closer to you.
- Crushing Shot - on hit, the target must succeed on a Strength Saving Throw against your attack roll or take double weapon damage from the attack.
Survival Within the Voidlands
On 3rd level you experience with the Voidlands expresses itself as a greater survival capabilities. You gain proficiency with Wisdom (survival) if you don't already have it. Moreover, you can add your Constitution modifier to your Wisdom (survival) Checks.
Superior Perception
Starting at 7th level, your drive survive grow into desire to thrive. You gain proficiency with Wisdom (perception) if you don't already have it. Moreover, you can add your Constitution modifier to your Wisdom (perception) Checks.
In addition, as a bonus action you can make a special Wisdom (perception) Check against all creatures you can see contested by their Charisma (deception) Check. On your success, you learn current hit points of all creatures you made this Skill Check against.
From Survivor To Predator
From 10th level, you become the predator of the Voidlands. You gain proficiency with Wisdom (insight) if you don't already have it. Moreover, you can add your Constitution modifier to your Wisdom (insight) Checks.
Moreover, once per round of combat you can make a special Wisdom (insight) Check against a creature you can see contested by their Charisma (deception) Check. On your success, any weapon attack roll you make against that creature this round will deal (1d6) bonus weapon damage.
Predator's Time
Starting at 15th level, even time itself bends in your favor. When you use your Action Surge feature, then you will able get to use your Exotic Ammunition Expert feature for the second time on the same round of combat.
Superior Life Form
At 18th level, your supernatural survival capabilities reach their peak. You gain following benefits:
- Gain +1 bonus to your AC;
- Gain +2 bonus to your initiative rolls;
- Gain +3 bonus to all of your saving throws.
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