Base Class: Bard
Since time immemorial, musicians and storytellers have looked to the heavens for inspiration, imagining them to be the souls of great heroes or the divine singers of some eternal ballad. Now that bards can travel among the celestial spheres for themselves, the true sound of the Universal Music has been found: not in the roaring of stars or the crashing of asteroids, but in the incredible diversity of peoples and cultures that permeates the galaxy. Bards who belong to the College of the Spheres seek to blend as many of these influences together as they can, creating stunning, multi-layered compositions that push both the player and the listener to the limits of possibility.
Bards are consummate performers and entertainers, and often find that their skills have unexpected and wide reaching applications across the 'verse. Any bard can play for the guests of a halfling hearthstation, but many bards can also find work as translators, ambassadors, salesmen, spies, and historians. Bards are experts at putting a smiling face on an enterprise and a skilled hand to its operation, which keeps their talents in demand no matter where they travel
DM
Universal Music
When you join this college at 3rd level, you begin to explore the relationship between music and mathematics, gaining a deep understanding of cutting-edge science. You have advantage on any Intelligence check relating to advanced mathematics, geometry, kinematics, acoustics, or ballistics.
Astronomy Domine
Also at 3rd level, you begin to channel the majesty of
the stars with your spellcasting. Whenever you deal
damage with a bard spell, you can change the damage
type to radiant damage. Additionally, you can increase the
damage by expending one use of your Bardic Inspiration,
adding double that die to the spell’s damage roll.
Also Gain proficiency in Investigation, or expertise if already proficient.
Stellar Chorus
Starting at 6th level, your voice gains the backing of a distant chorus that echoes across the heavens. Whenever one of your Bardic Inspiration dice is rolled, you can roll it three times and take whichever result you prefer.
Harmonic Convergence
When you reach 14th level, you are so attuned to the rhythm of the cosmos that the skies shake when you sing. Once per turn, when a creature makes a saving throw against a spell you cast, you can expend one use of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting double the number rolled from the creature’s roll.







Comments