Base Class: Monk
Monks of the inner beast order, are naturally connect to the wild of the world around them. These monks are capable of tapping into the primal instincts of all living creatures, unleashing incrdible feats of philysical prowess.
Friend of the wild
When you choose this monastic tradition at level 3 you gain the ability to cast the find familiar spell once per short rest. You also gain Proficiency in the animal handling skill if you don't already.
Beast Technique: Serpent
At 6th level, you learn a new animalistic martial technique. The serpent technique focuses on aggressive and swift striking. When you use your step of the wind feature to dash or disengage you may chose to expend an additional Ki point to perform one unarmed attack as part of the bonus action.
Beast Technique: Deep Rothe
At 11th level you learn a new beastial technique. The Deep Rothe technique uses strong sturdy stance with fewer but firm and deliberate strikes. You gain proficiency in constitution saving throws as well you cannot be moved by force or against your will. when you take the attack action, you can choose to forgo your bonus action and instead add your wisdom modifier to any damage rolls you make this turn.
Beastial Technique: Monkey's Paw
At level 3 you learn your first beastial technique. The Monkey's paw technique focuses on swift, reaching strikes and establishing reach to keep foes at bay. You unarmed attacks have a reach of 10 feet
Beastial Technique: Tiger style
At 17th level you learn a final beastial technique, the tiger style technique is the pinnacle of the inner beast tradition. The tiger style technique utilizes the element of surprise to gain advantage against opponents while striking fiercely, swiftly, and with grace. When you gain this feature you gain advantage on stealth roles, as well as advantage on initiative rolls. Lastly during combat, you have advantage on attack roles against any creature that has not yet taken action yet.
Improved familiar
Whenever you cast 'Find Familiar' using your "Friend of the Wild" feature, the CR of the creature you can summon can equal but not exceed 1.







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