Base Class: Monk
Hakuda is the unarmed combat style used by masters of the Dragon Eye that allow them to channel magic into their attacks more effectively. Landing Hakuda Form attacks will create the Dragons Eye effect on a target, allowing for all sorts of magical tricks involving the target and the Monk.
Hakuda Teachings
When you activate your flurry of blows you can instead implement one of the following Hakuda techniques:
Rising Sun: Uppercut your opponent 3 times (make 3 unarmed strikes).
Grand Entrance: Rush 5 feet forward (regardless of remaining movement and without provoking opportunity) and land an axe kick on your opponent (unarmed strike damage). The target must make a strength saving throw or be knocked prone.
Pulse: Gather magical energy in your hands and make a ranged attack on a creature (30 feet range, uses unarmed strike damage).
Redirection
You gain the ability to counter an incoming strike. If a creature hits you with a melee attack that does equal to or more than half your health (remaining), then you can make the damage become 0 and use one unarmed strike against your opponent. This attack cannot miss. Deals double damage. If the attacker is afflicted by Dragons Eye, you can use this on ranged attacks or magic attacks by teleporting to them with the same effect. You cannot use any Actions/Bonus Actions/Reactions until your next turn.
You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
The Dragons Eye
When landing an unarmed strike (or any attack that uses the damage of an unarmed strike), mark the opponent with The Dragons Eye. You can have enemies up to your WIS modifier afflicted by The Dragons Eye at once.
Hakuda Master
By mastering the teachings of Hakuda you incorporate more destructive damage into your techniques. Once per turn, by spending 3 Focus Points (Ki Points), you can use all 3 Hakuda Forms at once on an opponent. This counts as a bonus action and MUST be in the order of Rising Sun -> Grand Entrance -> Pulse. If Dragons Eye is not applied to the target of these attacks, it is before the attacks are used. Additionally, When taking Step of The Wind you can now change it into Hakuda Form: Ghost Walk.
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