Base Class: Ranger
Members of the Arjuna Conclave learn specialized long ranged weapon techniques for use against the most dire threats. Trained in supernatural techniques to overcome such mystical foes.
Divine Bow of Pasupati
Starting at 3rd level, you learn to draw on the mystical energy of the realm to augment your attacks. As a bonus action, you can imbue your weapon with magical energy. When you hit a creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.
Bonds of Pandawa
At 3rd level, you can forge mystical bonds among people you are traveling with.
As an action, you choose up to 5 willing creatures within 30 feet of you (including yourself) equal to your wisdom modifier and create magical bonds with them. This bond lasts for 1 hour or until you're incapacitated or die. Whenever the bonded creature makes an attack roll, an ability check, or a saving throw, you can roll 1d4 to add to that roll. Each creature can only add the d4 no more than once per turn.
Once you use this feature, you can’t use it again until you finish a long rest.
Ajian Sepiangin
At 7th level, you gain the ability to pass between places in a blink of an eye.
You have a Climb Speed and a Swim Speed equal to your Walking Speed.
In addition, as a bonus action, you can teleport to an unoccupied space that you can see within 30 feet from you. Alternatively, you can choose a space within that range that is occupied by an ally creature. If that creature is willing, you both teleport by swapping places.
You can use this feature a number of times equal to your wisdom modifier, and you regain all expended uses when you finish a long rest.
Begawan Ciptaning
At 11th level, you learn to attack with such unexpected technique.
Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you.
You also gain a bonus to attack and damage rolls equal to your dexterity modifier on ranged attacks.
Ajian Panglimunan
At 15th level, your bond to the mystical realm reaches the pinnacle of its power.
Once on each of your turns, you can apply one of the following effects as part of an action.
- You can give yourself the Invisible condition until the end of your next turn.
- You can choose one creature and impose disadvantage on attack rolls against you until the end of your next turn.
- You can give yourself resistance to one type of damage until the end of your next turn.
You can do so a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a long rest.







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