Base Class: Monk
During combat, if you are to use any subclass feature, you have blinded condition. While blinded, you have advantage on sound and smell based perception checks
Standing Advantage
At 3rd level, if you don’t move during your turn, you have advantage on your next attack.
Heightened Sense
At 6th level, you can double your Wisdom modifier for perception checks based on smell, touch, sound, or taste.
Blind Strike
At 11th level, you gain a +2 to the attack rolls and damage rolls for simple weapons that deal bludgeoning damage.
Devils Punch
At 17th, you deal an additional damage die for unarmed strikes.
Previous Versions
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