Base Class: Monk
-Universal Constellation:
In the Infin'Apeiro Universe, the zodiacs are the guardians of planetary archipelagos.
Otherly named Zodiac Clusters.
The Zodiacs are creatures & people who came to make their marks throughout history.
After gathering enough power, they wielded code-names to honor their homeworlds.
-PARISTAEUS, THE POLLINATOR
They gained the Festuca (beetle) title & its powers.
-ZHĀNG YÚ, THE MOLTEN CEPHALOPOD
They gained the Polypus (octopus) title & its powers.
-TEZCATLIPOCA, THE HUMBLE NOBLE
They gained the Speculo (mirror) title & its powers.
-DRAUSANDIGA, THE LAND SOILER
They gained the Lacerta (salamander) title & its powers.
-AL-DAJAJAH, THE SWAN OF FREEDOM
They gained the Cygnus (swan) title & its powers.
-SLEIPNIR, THE SPARK EQUIDAE
They gained the Equus (horse) title & its powers.
-MIRUGO, THE GENIUS BUILDER
They gained the Malleus (hammer) title & its powers.
-RORQUAL, THE BUBBLY DREAMER
They gained the Balaena (whale) title & its powers.
-CAOIMHÍN, THE DARK KNIGHT
They gained the Nycterio (bat) title & its powers.
-KYUBI, THE SLY YOKAI
They gained the Vulpecula (fox) title & its powers.
-CLOTHO-VERDANDI-MORTA, THE DESTINY NEEDLERS
They gained the Tectora (weave) title & its powers.
-O'JANESHA, THE MAMMOTH OF BALANCE
They gained the Olifantis (elephant) title & its powers.
Cosmic Aura
3rd-lvl Way of the Zodiac feature
Your honed affinity to the starry sky changed your Ki into something stellar.
Your Ki gained an elemental affinity to 1 of these attributes:
.AQUA: You have Proficiency & Resistance to Cold damage.
.FULGUR: You have Proficiency & Resistance to Lightning damage.
.IGNIS: You have Proficiency & Resistance to Fire damage.
.LUCE: You have Proficiency & Resistance with Radiant damage.
.OBSCURUM: You have Proficiency & Resistance to Necrotic damage.
.TERRA: You have Proficiency & Resistance to Acid damage.
.VENTUS: You have Proficiency & Resistance to Thunder damage.
Astrological Familiar
6th-lvl Way of the Zodiac feature
You summon & are assisted by your corresponding zodiac spirit.
Only the one from your birth month can be called to you.
Activated in 1 action, using 2 Ki Points, for a 10 min duration total.
-SPRING ZODIAC:
.Festuca the Censer (Swarm of Prismatic Beetle)
.Polypus the Overheated (Giant Octopus)
.Speculo the Gazing (Living Portent)
-SUMMER ZODIAC:
.Lacerta the Poisonous (Salamander)
.Cygnus the Circular (Giant Swan)
.Equus the Quick (Warhorse)
-FALL ZODIAC:
.Malleus the Tinker (Clockwork Watchman)
.Balaena the Dreamer (Killer Whale)
.Nycterio the Harmonious (Swarm of Bat)
-WINTER ZODIAC:
.Vulpecula the Mischievous (Redtooth Werefox)
.Tectora the Weaver (Giant Wolf Spider)
.Olifantis the Stationary (Elephant)
Zodiac Armament
11th-lvl Way of the Zodiac feature
You gain a metal tablet, decorated with the zodiac's gemstone & symbol.
Depending on your zodiac, you gain a unique item and the full proficiency that comes with it.
You activate it in 1 action, using 2 Ki Point, for a 5 min duration total.
-SPRING ZODIAC:
.Festuca's Mega-Horn
You wield a wide-horn helmet with pipes. 2d6 bludgeoning damage.
You add 1d4 if it's in a dashing action.
.Polypus' Hellish Tentacles
You wield 2 pairs of whips, attached at your wrists & your ankles.
4d6 slashing damage in a 16 ft/5 m reach.
.Speculo's Obsidian Reflector
You wield an oval mirror, which reflects light. 1d8 radiant damage.
In a cylindrical range of 19 ft/6 m long & 3 ft/1 m wide.
-SUMMER ZODIAC:
.Lacerta's Venomous Claws
You wield a pair of gauntlets with coral-shaped horns.
Your unarmed strikes are coated in toxins, adding poison damage.
.Cygnus' Twisting Hagoromo
You wear a wing-shaped shawl attached to hung gar rings at the biceps.
You can cast the Feather Fall & Levitate spells.
.Equus' Stampede Hooves
You wield a pair of motor-boots, doubling your walking speed.
2d6 bludgeoning melee damage.
Your trajectory leaves a trail, hurting creatures walking in with 1d4 of fire damage.
-FALL ZODIAC:
.Malleus' Superalloyed Forger (maul)
2d6 bludgeoning damage. Advantage against constructs & elementals.
You can cast the Move Earth spell.
.Balaena's Balloon-Rod (quarterstaff)
You wield a hooped staff. 1d6 bludgeoning melee damage.
You can also generate medium-sized bubbles, capable of capturing 6 ft/2 m cube-sized spells/targets.
.Nycterio's Orchestral Wand (conductor's baton)
2d6 thunder damage at the target you point in a 12 ft/4 m range.
If they fail their Con save, the targets are stunned.
-WINTER ZODIAC:
.Vulpecula's Foxfire (belt)
You wear a 9-tailed sash made from flexible & durable fabric.
You throw fox-fires, 9d4 fire damage in a 26 ft/8 m cone range.
.Tectora's Wired Paradigm (rapier)
You wield a sword-sized needle with a spool.
1d8 piercing damage, with 1d8 slashing damage in a 12 ft/4 m reach.
You can stitch (restrain) your target with the wire instead of the slash attack.
.Olifantis' Diamond Shell (grenade launcher)
You wield an ice-cold portable cannon.
2d6 cold damage, in a 32 ft/10 m linear range.
Star-Expose Charm
17th-lvl Way of the Zodiac feature
You gain a constellation-branded crystal that reveals your true potential.
You enter true symbiosis with the power, becoming the zodiac yourself.
It costs 3 Ki Points and lasts for 12 rounds.
-SPRING ZODIACS:
.Stellar Charm of the Terryfying Insect: Sporadic Clouds
You are clad in a studded-leather suit shaped like a beetle.
Your AC is 12 + Dex modifier, with a pair of insect wings, flying speed = to walking speed.
2d8 bludgeoning damage, with a 3 ft/1 m reach.
.Stellar Charm of the Cast-Iron Monster: Vulcanized Tendrils
You are clad in a leather suit, with a vase-shaped hat. 11 + Dex modifier AC.
You wield 4 pairs of whips, 2 from the vase, your shoulders, your hips & your ankles.
8d6 slashing damage, in a 19 ft/6 m reach.
.Stellar Charm of the Clear Reflection: Solid Picture
You are clad in a studded-leather fancy suit. 12 + Dex modifier AC.
The glass surfaces reflect light & radiant damage.
You materialize a physical clone, imitating every actions (no ki) you make.
-SUMMER ZODIACS:
.Stellar Charm of the Mortal Hydra: Corrosive Fluids
You are clad in a hide suit shaped like an axolotl.
Your AC is 12 + Dex modifier, with 1d4 acid damage on anyone Unarmed Striking you.
Your flexible armament makes you Immune to bludgeoning damage.
.Stellar Charm of the Avian Twister: Feathered Vortexes
You are clad in a hide suit shaped like a waterfowl. 12 + Dex modifier AC.
You have a pair of feathered wings, flying speed = to walking speed.
Your unarmed strikes rotates your targets, incapacitating & stunning them.
.Stellar Charm of the Train Stampede: Pyric Festival
You are clad in a studded-leather suit shaped like an equine.
Your AC is 12 + Dex modifier, with another pair of strong legs.
Your walking speed is tripled & your trail produces sparks, 2d4 fire damage.
-AUTUMN ZODIACS:
.Stellar Charm of the Ultimate Crafter: Assembled Fortress
You are clad in a half plate suit set with several building tools. 14 + Dex modifier AC.
You also wear limb enhancers, additional reach of 6 ft/2 m & 3 ft/1 m taller.
It takes 1 action to build or repair a weapon.
.Stellar Charm of the Titanic Ocean: Spherical Ultramarine
You are clad in a hide suit shaped like a cetacean.
Your AC is 12 + Dex modifier, you occupy a 6-6 ft/2-2 m space.
You can send 4 trapping bubbles (immobilizing for 2 turns) in 1 action.
.Stellar Charm of the Winged Sonar: Subliminal Symphonies
You are clad in a studded-leather suit shaped like a chiroptera.
Your AC is 12 + Dex modifier, with a pair of wings, flying speed = to walking speed.
You can do a shout, 2d10 thunder damage in a 26 ft/8 m cone range.
-WINTER ZODIACS:
.Stellar Charm of the 9-Tailed Trickster: Overheating Facade
You are clad in a hide suit with a kitsune mask. 12 + Dex modifier AC.
You wear a 9-tailed sash-belt you can control.
Gathering your tails to generate light-refracting heat, you cast the Hallucinory Terrain spell.
.Stellar Charm of the Fated Thread: Metallic Weavings
You are clad in a scale mail suit with a spine set with a pair of spools.
Your AC is 12 + Dex modifier, with 2 needles (rapier).
2d6 piercing damage. If you throw, the attached wire can pull you to or to you.
.Stellar Charm of the Nordic Pachyderm: Crystal Tusks
You are clad in a hide suit shaped like an elephant. 12 + Dex modifier AC.
The ice-shards deal 1d4 piercing damage to enemies' unarmed strikes.
1d10 cold damage in a 12 ft/4 m cone range.
Previous Versions
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