Base Class: Fighter
On the battlefield, victory is achieved through discipline, rigorous training and audacity. Solastan Commanders can often be seen leading the charge while bolstering their allies.
Bonus Proficiency
You gain proficiency in Intimidation and Insight
Rousing Shout
You can use a bonus action to give all allies within 15 feet of yourself advantage on their next attack roll until the start of their next turn. You can do this a number of times equal to your proficiency bonus per short rest. At 10th level, the range is increased to 30 feet and allies affected by Rousing Shout gain temporary hit points equal to your Fighter level.
Coordinated Defense
When you take the Attack action, you can forgo one of your attacks to grant an ally within 15 feet Dodge until the start of your next turn.
Invigorating Shout
Rousing Shout's range increases from 15 feet to 30 feet. Allies affected by Rousing Shout now also gain temporary hit points equal to your level for 1 minute.
Superior Critical
Starting at 15th level, your weapon attacks score a critical hit on a roll of 19–20.
Survivor
At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don’t gain this benefit if you have 0 hit points.
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