Barbarian
Base Class: Barbarian

Barbarians who walk the Path of the Abyssal Hunter are relentless warriors who hunt and conquer the most dangerous creatures that stalk the realms—beasts, demons, fiends, and monsters alike. With every foe slain, these hunters harness fragments of their enemies' essence, growing stronger with each victory. Like the legendary warriors of old, they channel ancient powers to aid in their endless hunt.

Level 3: Slayer’s Instinct

You have honed your skills to fight against powerful creatures of legend. While raging, your strikes become more precise and deadly against creatures.

You gain the following benefits:

 

  • Abyssal Strike: You can reroll one damage die each time you deal damage to a creature with a challenge rating equal to 1/3 your level or higher (minimum of 1). You must use the new roll.
  • Relentless Hunter: When you drop a creature to 0 hit points during rage, you can immediately choose to move up to half your speed towards another enemy you can see without provoking opportunity attacks.

 

Level 6: Essence Reaver

When you slay a powerful enemy (a creature with a CR equal to 1/3 your level or higher), you can draw upon its residual energy to empower yourself. After slaying such a creature, you gain one of the following temporary boons for 1 hour.

 

  • Soulfire: Your attacks ignite with ghostly flames, causing an additional 1d6 fire or radiant damage (your choice) on each attack.
  • Bloodforged Strength: You immediately regain hit points equal to half the creature's CR (minimum of 1). Additionally, for the next minute, you gain temporary hit points equal to your Constitution modifier at the start of each of your turns.
  • Eyes of the Abyss: Your vision sharpens, allowing you to see through magical darkness and sense invisible creatures within 60 feet.

 

Level 10: Void Walker

The dark and twisted paths you’ve taken through your hunts have granted you resistance to the same forces that empower your enemies. You gain the following benefits:

  • Shadowstep: As a bonus action, you can teleport up to 30 feet to an unoccupied space you can see, leaving behind a cloud of black mist or smoke. You can activate this equal to your CON modifier.
  • Resistance to the Abyss: You gain resistance to fire and necrotic damage.
  •  Sinners Sense: Have advantage on perception, investigation, or Survival checks when dealing with Fiends or Undead.

Level 14: Champion of the Fallen

Your greatest victories have etched your name among the legends, and every foe you slay empowers your future hunts. Once per long rest, when you defeat a creature of CR equal to 1/3 rounded up or higher than your level, you can absorb part of its essence to become an unstoppable force of destruction for 1 hour. You gain the following benefits:

 

  • Undying Hunter: For the duration, if you are reduced to 0 hit points, you can drop to 1 hit point instead. You cannot use this feature again until the effect ends.
  • Unleashed Power: Your Strength score increases by 4 (up to a maximum of 24) while this effect lasts, and your melee weapon attacks score a critical hit on a roll of 18-20.

 

 

Comments

Posts Quoted:
Reply
Clear All Quotes