Wizard
Base Class: Wizard

a magical fried green?

Cooking Savant

Beginning when you select this school at 2nd level, the gold and time you must spend to copy an cooking spell into your cookbook is halved.

Cook Book

Beginning at 2nd level, you can choose a book and ability too learn the secrets of giving you magical cooking powers, well done. these powers manifest in 1D4 -1 abilities selected by your chosen cook book

Book of boiling

you are able to cast one 1st level spell per long rest

Book of frying

you have 3 frying points, these points can be spent to add 1D8 fire damage to an attack, when its added the weapon will become covered in hot grease. every long rest you regain 1D4-1 points for the next day.

Book of microwave

you are able to summon 1D4 -1 sue chefs to help you cook some food or kill a goblin.

Book of roasting

you can add 1D8 force damage to any attack. you are able to do this 1D4 -1 times per day.

Book of rotting

you are able to add 1D4 necrotic damage to any creatures attack. you are only able to do this 3 times per long rest, when you do this the weapon will start to attrack flies for 1D4 hours.

Book of steaming

you are able to teleport one creature or object 60ft. when you are teleported there is a steam cloud where the creature or object was. it can be disturbed by a mild breeze or it will disipate in 1 turn.

Book of stewing

you can choose one 3rd level healing spell to make 1st level. And you are able to take one cantrip from any spell caster list 

Cooking Cantrip

Starting at 6th level, you are able to make one 1st level spell a cantrip and one 2nd level spell a 1st level spell and two 3rd level spells 2nd level 

Taste power

Beginning at 10th level, you can add your Intelligence modifier to one damage roll of any wizard cooking spells you cast.

Nom Nom power

Starting at 14th level, you can add 1D8 damage to any attack 

From any of these magic types;

  1. necrotic
  2. Force
  3. Fire
  4. psychic

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