Barbarian
Base Class: Barbarian

The Path of the Blood Frenzied is followed by few. It represents a darkness in barbarian kind that, although welcome on the battlefield, is not a comfort to those around them. It is carnal, fed by the blood of anyone around them, not necessarily by those of that of their enemies exclusively.

A blood frenzied Barbarian often throws caution and care into the wind, in favor of blood being spilled onto the floor. Some believe that the blood frenzied have found a less elegant, more primal way to use blood magic.

Bloodied Rage

When you select the Path of the Blood Frenzied at 3rd level, you gain the ability to sacrifice some of your life in order to further your rage. At the beginning of your turn, so long as you are raging, you may use your bonus action to take damage equal to your Barbarian level. If you do this, you score a critical hit on a roll of 19 or 20 on that turn.

This ability increases to allow for a critical hit on an 18-20 at 10th level.

Hunter's Senses

At 6th level, you gain advantage on any Wisdom (survival), Wisdom (perception), and Intelligence (investigation) checks made to track or spot any creature whose blood you have spilled within the last 48 hours.

Preternatural Predator

At 10th level, you may take damage equal to your barbarian level and cast scry on any enemy you have attacked in the last 48 hours.

Blind Savagery

At 14th level, whenever you score a critical hit, you may take damage equal to your rage damage bonus to deal damage equal to your Strength modifier to every creature within 5 feet of you.

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