Bard
Base Class: Bard

For most, love is a feeling, a goal, or a driving force. For a seducer its a tool and a weapon. A seducer can tap into a person's feelings of love quickly and exploit them to his or her gain. For a seducer sex doesn't matter. A person can love another regardless of sex or race. For most normal people its more difficult than it seems.

Love at First Sight

When you join the College of Seduction at 3rd level, you gain the ability to manipulate people with just a glance. People become more willing to expunge information around you, you gain expertise in the persuasion skill. In combat humanoid enemies are less likely to target you. When a humanoid enemy targets you with an attack you can use your reaction to force them to make a charisma saving throw against your spell DC. On a fail the target must choose a new target or become unable to attack.

Latent Feelings

Also at 3rd level, you learn how to use your charm and grace to manipulate humanoids to your advantage. Whenever you use an ability check to manipulate a humanoid you may roll a dice equal to your bardic inspiration and add that to you result. During combat you can also manipulate your allies latent affections for you. Using your reaction you may expend a usage of your bardic inspiration to either allow a willing creature within 5ft to take the attack instead or allow an ally within 5 ft of the attacking creature to use an opportunity attack.

Power of Seduction

At 6th level, you learn to seduce humanoids with great ease. Your spells which inflict the charmed have advantage and creatures who would roll to cancel the effects have disadvantage. In addition creatures charmed by you would fight and die for you while charmed. Charmed creatures who would lose their charmed status on taking damage must now fail a roll against your spell save DC to lose the status.

 

Paralyzing Kiss

Starting at 14th level, whenever you make an ability check, you can expend one spell slot of any level to cause a kiss to paralyze the next target you touch. If the creature is unwilling you must make an unarmed melee weapon attack against it. if you are successful the creature becomes paralyzed for 1 minute and they repeat this saving throw at the end of each of their turns.

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