Base Class: Fighter
A Champion focuses on the development of martial prowess in a relentless pursuit of victory. Champions combine rigorous training with physical excellence to deal devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battles, Champions strive for the crown of the victor.
Quote: “The battlefield is calling me, all I need to find a weapon to answer…”
Improved Critical (3rd level)
The number you need to roll a Critical Hit while attacking with a weapon is reduced by 1.
Remarkable Athlete (3rd level)
Thanks to your athleticism, you have Advantage on Initiative rolls and Strength (Athletics) checks.
In addition, immediately after you score a Critical Hit, you can move up to half of your maximum Speed without provoking Opportunity Attacks even if you do not have movement speed.
Glorious Style (7th level)
You gain another Fighting Style feat of your choice, and two other weapon masteries from the fighter’s weapon master section.
Heroic Warfare (10th level)
The thrill of battle drives you toward victory. During combat, you can give yourself Heroic Inspiration whenever you start your turn without it. And you can shift between other weapons as a part of your attack action, moreover once you choose to shift to a different weapon after a successful attack you gain a +1 bonus to your attack and damage rolls for your next attack with that weapon.
Superior Critical (15th level)
The number you need to roll a Critical Hit while attacking with a weapon is reduced by 1. And if the critical attack drops your target’s hit points to 0 you can choose to deal remaining damage to another target within 5 feet of your original target.
Greater Champion (18th level)
Your critical hit ratio can be used with your Death Saving Throws and gives the same benefits on critical roll with the natural 20 on normal throws. Also At the start of each of your turns, you regain Hit Points equal to 5 plus your Constitution modifier if you are Bloodied and have at least 1 Hit Point.
Moreover once you shift to a different weapon with your Heroic Warfare archetype feature, this effect stacks until the end of your current turn.







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