Base Class: Barbarian
Path of the Dune Fighter.
Level 3: Rage of the Desert
While raging, a swirling cloud of sand surrounds you giving you the following benefits.
- You gain half cover (giving you a +2 to your AC against ranged attacks).
- You can remove a level of heat exhaustion
- Resistance to Fire damage
- Enemies who enter a 5ft radius around you have to make a dexterity saving throw (DC 8 + Proficiency Bonus + Strength Modifier) or take 1d6 Slashing Damage (2d6 at level 6, 3d6 at level 14 and 4d6 at level 20) At level 14 they are knocked prone on a failed save.
Sandy Clone
As a bonus action, you summon a mirage of sand beside you that looks exactly like you. It follows you in any direction within 10 ft. of you. This clone cannot use any action but while it is active you gain the following benefits.
- Advantage on dexterity saving throws
- +1 to your AC (+2 at level 14)
- Advantage on attack rolls against creatures within 5 feet of the clone (15 ft. of the clone at level 14)
This mirage lasts for a number of rounds equal to your proficiency bonus, until it takes any damage, disperses in high winds, or is dismissed as a free action.
Fiery Reckless Attack
When you use your Reckless attack your first attack deals an additional 1d6 fire damage. Increases at levels 14 (2d6), 17 (3d6), and 20 (4d6)
Fiery Gaze
As a bonus action you can stare at an enemy with a fiery fury. The enemy must make a Constitution saving throw (DC 8 + proficiency bonus + Strength modifier) or take 2d6 fire damage and be frightened until the end of your next turn. The enemy also gains a heat exhaustion level. This ability can be used a number of times equal to your proficiency bonus per long rest.
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