Base Class: Fighter
Most witch hunters are the Imperial state-sanctioned Templars of the Cult of Sigmar However, there are a wide variety of others, from the Colleges' Masters Vigilant to local mercenaries hired out to a nobleman's service. What they all have in common however is their dedication and zeal against all things tainted and unpure.
Sigmar's Charm
Your attack rolls with weapons and Unarmed Strikes can score a Critical Hit on a roll of 19 or 20 on the d20.
Witch Hunt
Use a bonus action to tag an enemy. Tagged enemies take additional 1d4 damage. Does not stack with similar effects. Any ally can apply this debuff, and the affected enemies take increased damage from all incoming damage sources.
Animosity
Witch Hunter Captain shouts and knocks nearby Enemies prone in a 10 foot radius unless they succeed a Strength saving throw of DC 15, and boosts nearby allies' critical hit chance on a roll of 15-20 for one round.
Can be used once per combat a number of times equal to your proficiency bonus. All expended uses refresh on a long rest.
Killing Shot
Critical hits instantly slay Medium sized and smaller enemies. Does not apply to enemies deemed as a mini boss or boss by the DM.
Riposte
An enemy missing an attack role against you allows you to use a reaction to make an attack roll against that enemy. If your attack role is successful it is a guaranteed critical hit.
Increased Crit Chance
Your attack rolls with weapons and Unarmed Strikes can now score a Critical Hit on a roll of 18–20 on the d20.
The Unending Hunt
All uses of Animosity now refresh on short rests.

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