Base Class: Fighter
The Sky Guardian is eager to taim flying Beasts and ride with them throu the sky to be a nightmare on the battlefield.
Tamer
Beginning when you choose this archetype at 3rd level, you are able to tame and ride flying creatures within 5ft. and one type larger than you. To be able to tame the creature:
simpathatic creatures:
- It must have a challenge rating of half your level or lower
- It must have a Intelligence of 7 or lower
- You must succeed two of three Animal Handling Ability checks with an AC of 10 + the creatures Wisdom Modifier + Challenge Rating rounded up
hostile creatures:
- It must have a challenge rating of half your level or lower
- It must have a Intelligence of 7 or lower
- You must succeed three Animal Handling Ability checks with an AC of 10 + the creatures Wisdom Modifier + Challenge Rating rounded up
For creatures that have an Intelligence of 8 or higher you have to roll two Persuasion Ability Checks wich must be both successful in order to roll the Animal Handling Checks. The DC for the Persuasion Checks is 16 + the creatures Intelligence Modifyer.
If you fail your Animal Handling checks on a hostile creature it gains an opportunity Attack
You can only tame creatures wich Intelligence is lower than yours.
You can only tame one creature at a time. If you want to tame a new creature, you have to release the currently tamed creature.
Creatures that willingly accept you as rider also count as yout tamed creature as long as it wishes to.
The DM can decide whether a creature is rideable.
At 3rd level you can use this feature once per long rest. You gain one use on 7th, 10th, 15th and 19th level.
Dominance
Starting at 3rd level, you gain proficiency in Animal Handling and Persuasion
Storm Offensive
Starting at 3rd level, if you just flew this round and didnt mount or dismount, you can add 1d4 Force Damage to your meele weapon attack for each 20ft. you flew with your Mount.
You can use this feature 1 + Dexterity Modifier times to a minimum of 1 per long rest. At 10th level you can use this feature 3 + Dexterity Modifier to a minimum of 2 per long rest.
Command
At 7th level you can command your taimed Creature as a bonus Action to use one of its Actions.
Airborn
Starting at 15th level, while you are flying with your tamed creature you and your mount gain +1 AC.
Crushing Comet
Starting at 10th level, You can make a ranged Attack on a grounded Target if you fly on your taimed creature. Make an Attack roll. If you hit the Target it takes the Damage of the Attack and Falldamage of half the height difference rounded down to you.
Storm Soul
Starting at 18th level, you can use one of your successful Attack Rolls to Burst your opponent off his feet instead of making Damage. You can decide to do so after you know if the Attack Roll was successful or unsuccessful.
You can use this feature twice per short rest.
Previous Versions
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8/7/2019 10:32:18 PM
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0.1
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8/7/2019 10:36:00 PM
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8/7/2019 10:44:22 PM
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49
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0.2.1
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8/7/2019 10:47:59 PM
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9
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