Base Class: Fighter
Hoplites are citizen-warriors of the greek polis, armed with longspear (dorys), a shortsword (xiphos), a shield (hoplon) and a breastplate. Any citizen can have those and became a hoplite, but this archetype represents a trained and dedicated soldier, perfectly used in the way of the phalanx. As a fighter, a hoplite is a passive but relentless warrior. He waits in the line, with their longspear ready and their shield set. The sword is only used when the spear is lost or the formation is broken. Hoplites doesn’t have complicate tactics; they are just advance step by step, protected by armor and shield, and push until their enemies fall.
Level 3: One with Spear and Shield
At 3rd level, when armed with a spear and shield, you gain an additional 5 feet of reach. When a creature enters your reach, you may take an opportunity attack dealing an additional 1d6 of piercing damage on a successful strike. As a bonus action, you may perform a shove action with your shield.
Level 7: Argive Grip
At 7th level, your AC bonus for a shield increases to +4.
Level 10: Come and Get Them!
At 10th level, your weapon attacks score a critical hit on a roll of 19 or 20. As a reaction, you force an attacker to re-roll their first attack against you.
Level 15: Phalanx
While bearing a shield, you cannot be flanked nor pushed or shoved by an action or spell.
Level 18: With it or on it
At 18th level, your AC bonus for a shield increases to +6.
Previous Versions
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