Base Class: Barbarian
Barbarians who follow the Path of the Pankrati mean to first and foremost use their body as a weapon. Honing their techniques to the abolute best with holds, chockes and joint locks, parred with the absolute physical prowess means to be an unstoppable force on the battlefield. A shield to their allies and utter despair for the enemy, as they lock down focus targets with brutal techniques.
Level 3: Mighty Grapple
Starting at 3rd level, your Physical strength gives you an edge in physical combat, making it harder for creatures to avoid your holds. Your grapple DC increases by 1.
You also count as one size larger for the purpose of grappling and lifting while you are raging now.
This increases to DC +2 at Lv 10.
Level 3: Repeated Fighting
Your Fighting days have made your Fists stronger with each battle.
Starting when you choose this path at 3rd level, you can roll a 1d6 in place of your normal unarmed strike damage adding your Strength modifier. This die increases when you reach certain levels in this class - a d8 at 5th Level, a d10 at 11th Level, and a d12 at 17th Level.
Level 6: Expert Grappler
Soemtimes, just plain old hitting them isnt enough. Now you can use a special Piledrive attack to really drive that into them. As part of your attacks, you can forgo one of your attacks to isntead us a Piledrive attack once per turn. Make an attack roll against the creature using your str and proficiency, on hit it takes 4d8 bludgeoning damage and is vulnerable to falling damage during the attack as you smash it into the ground. This damage increase to d10 at lv 11 and d12 at lv 17.
You also can now use a bonus action to attack creatures grappled by you and you maximum jump distance is twice your normal jump distance.
Level 10: Powerfull Technique: Mastery
You have honed your attacks even further, gaining an understanding of techniques and ways to use them beyond common understanding. You get three additional Brutal Strike options:
Cleaving Blow. Your attack gets the properties of Cleave, this replaces any other mastery it may have had to that attack as you use it in a new way, adding your strength to the damage roll.
Grappling Blow. When you hit a creature with an attack, you can try to grapple it as well.
Toppling Blow. Your attack gets the properties of Topple, this replaces any other mastery it may have had to that attack as you use it in a new way.
Level 14: Reactive Instinct
Sharing is caring, is it not? And what better way to do that, then by forcing someone along the way in battle. If you are raging and grappling somebody while taking damage from an external source, allows you to as a reaction twist your body, along with whoever you are grappling and share the incoming pain. You and the creature both take half of the damage that you would have taken. You can use this feature a number of times equal to your rage damage bonus, regaining all expended uses after a short rest.
You can now stand up from prone using only 5ft of your movement speed.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/7/2024 12:50:55 PM
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25
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2.0 alpha
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11/7/2024 2:02:55 PM
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17
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1
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2.2 Alpha
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Coming Soon
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11/7/2024 4:10:33 PM
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17
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1
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2.3 alpha
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Coming Soon
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11/7/2024 4:36:00 PM
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20
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1
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2.4 alpha
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Coming Soon
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