Warlock
Base Class: Warlock

Your pact is special, not for who it is made with, but in how it was forged. Perhaps it was a curse you inherited from birth, or a contract made long before your were even concieved. Whatever the case may be, your fate is now bound to an entity beyond your understanding. It has a goal it wants to accomplish, one that you will assit in bringing into fruition. It will ensure you succeed, by any means necessary.

Expanded Spell List

The Omen lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

Silvery Barbs, Bane

2nd

Tasha's Mind Whip, Vortex Warp

3rd

Bestow Curse, Slow

4th

Confusion, Polymorph

5th

Contagion, Skill Empowerment

Accursed Luck

Starting at level one, the influence of your Patron has opened new avenues of success for you, where it was certain that failure was imminent. When rolling an attack roll, treat a roll of a Natural 1 as a Natural 20. When you do so, increase your Omen Counter by 1. 

Additionaly, When rolling a d20 check outside of combat, treat a roll of a Natural 1 as a  "Modified success". The DM determines how this modified success occurrs, and if this success involves stipulations. When you do this, increase your Omen Counter by 1

Omen's Bane

Starting at level 1, your patron has saved you from failure on multiple occasions. However, failures can only be delayed so long, and fate will always come to reclaim it's due. In one way, or another. Whenever you ammass Omen counters, effects will begin happening within 20 feet of you. 

At the end of your turn, while you bear one or more omen counters, roll a d6. On an even roll, creature within 20 feet of you add 2  to every d20 check until the end of your next turn. On an odd roll, creatures subtract 2 instead. This value increases to 3 when you ammass a second Omen Counter.

Immediately after ammassing your Third Omen Counter, your misfortune can no longer be avoided. Remove all Omen counters and roll on the Omen's Bane table. 

d12

Effect

1

Roll on this table at the start of your turn for the next 3 rounds, ignoring this result on subsequent rolls.

2

You gain 3 levels of exhaustion.

3

You gain the paralyzed condition for 1 minute, or until you succeed a constitution saving throw equal to your spell save DC.

4

Your highest avaible spell slot is consumed. You lose life equal to three times the spell's level.

5

For the next minute, attack rolls you make are made with disadvantage.

6

Roll a d10. Your hit point maximum is reduced by that amount plus your Warlock level until your next long rest.

7

For the next hour, you cannot be affected by spells or magic items that restore your hit points.

8

For the next minute, you are vunarable to spell damage.

9

You regain 2 Omen Counters.

10

For the next minute, you are vunarable to damage dealt from weapons.

11

For the next minute, you have disadantage on saving throws.

12

Your luck holds firm. No effect

Ill-Fated Fortune

Starting at 6th level, you have learned to manipulate the fates of those around you. When an ally you can see within 30 feet of you rolls a 1 on the d20 for an attack roll, an ability check, or a saving throw, you can use your reaction to let the ally reroll the die. 

You may use this feature a number of times equal to your Charisma modifier (minimum of 1). You regain all expended uses on a short or long rest. Additionally, you may choose to forgo expending a usage of this feature by ammassing 2 Omen Counters. 

 

Stolen Luck

Starting at 10th whenever you roll a 20 on a d20 check, you may choose to cleanse an Omen Counter on yourself. As a bonus action, you may consume a cleansed Omen Counter to restore an expended warlock spell slot.

Additionally, Starting at 10th level, whenever a hostile creature rolls a d20 check within 30 feet of you, you may use your reaction to consume a cleansed Omen Counter, causing the roll to fail. If the creature rolled a 20 on the d20 check, you may cleanse another Omen Counter.

Shared Suffering

Starting at 14th level, whenever you rollon the Omen's Bane table, you may select a number of creatures equal to you Charisma modifier (minimum of 1). These must succeed a Charisma saving throw, or suffer the same fate as you.

You my use this feature a number of times equal to your Charisma modifier, and must finish a short or long rest before using this feature again. 

 

Previous Versions

Name Date Modified Views Adds Version Actions
11/8/2024 2:50:52 AM
8
1
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes