Base Class: Warlock
The main War God/Deity.
War Heal
Three times per short rest, as a bonus action, you can heal one person; yourself or an ally within 5 feet; for (your level + charisma modifier + your proficiency modifier) hit points.
War’s Blessing
Starting at 1st level, when you reduce a hostile creature to 0 hit points, you gain +2 Strength for 1 minute. This ability does not stack on itself.
War's Strategy
Starting at 6th level, you can make a successful attack roll a critical hit.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Power of War
Starting at 10th level, you gain two extra spell slots.
War Avatar
Starting at 14th level, Your max Charisma and Constitution score becomes 23. You also gain +1 Charisma and Constitution.
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