Druid
Base Class: Druid

A Circle of Woe druid has learned to use the magical essence of the forest through it's many spirits known as "Sprites". These Sprites can provide many different abilities for a druid to help protect the forrests and it's leaders.

 

Resplendence of Luminescents

Starting at 3rd lvl You can cast the light cantrip at will and it does not count towards your total known cantrips.

When an ally you can see within 30 ft gets hit with an attack, you can use a reaction to increase the AC by 1d4 until the start of their next turn. This can prevent the initial attack from hitting. You can use this feature an equal amount of times to your proficiency bonus per long rest.

At 9th lvl it becomes 1d6

Muster of Malevolents

At 3rd lvl you can add your proficiency in stealth and intimidation checks whilst you are in your wild shape.

All the subclass feautures can be used whilst u are in your wildshape.

Befuddlement of Mischiefs

At 6th lvl you gain the ability to spend 1 Bonus Action towards a creature within 30ft. This creature has to make a constitution savingthrow against your spell save DC or be stunned until the end of their next turn. You can use this feature an equal amount of times as your proficiency bonus per Long rest.

Murder of Spites

At 10th lvl you can for 1 action surround yourself with an aura of 20 feat. Any creature of choice that enters this aura or when they start their turn in it has to make a Constitution savingthrow against your spell save DC when they fail it takes 3d6 Force damage or half on a succesfull save. This effect lasts for 1 minute and requires concetration. You can use this effect once per short rest

Lamentation of Despairs

At 14th lvl once per day you can wildshape into a Treant.

At 20th lvl you can turn into a Treant at will.

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