Barbarian
Base Class: Barbarian

    ~ Path of the Volcano Barbarian ~ 

Your Rage is like a molten volcano that is ready to erupt! This Barbarian subclass trades single target damage for AoE damage.  


   @ 3 Barbarian > ”Raging Inferno” While your Rage is active, the first time you hit a target on your turn with a Strength-based attack, volcanic power bursts from you. Each creature in a 25-foot Cube centered on you must make a Dexterity saving throw. A creature takes 1d8 Fire on a failed save, or half as much damage on a successful one. The save DC equals 8 + your Strength modifier + your Proficiency Bonus. This damage becomes 2d6 at Barbarian level 9 and 2d8 at Barbarian level 16.

   @ 6 Barbarian > “Invigorating Ignition” You have Resistance to Fire Damage. In addition, whenever you take Fire Damage, you gain Temporary Hit Points equal to twice the amount of Hit Points that you lost.

”Molten Might” The damage caused by ”Raging Inferno” can now be either Fire or Force damage (your choice). In addition, when you make an attack using Strength, the damage you deal can either be Fire damage or the weapon’s normal damage type (your choice). When you deal Fire damage with an attack using Strength, it ignores Fire Resistance.

   @ 10 Barbarian > “Volcanic Eruption” While your Rage is active, you can use your action to release an explosion of volcanic power. You take 8d6 Fire damage. Each creature in a 45-foot Cube centered on you must make a Dexterity saving throw. A creature takes 8d6 Fire or Force damage (your choice) on a failed save, or half as much damage on a successful one. The save DC equals 8 + your Strength modifier + your Proficiency Bonus. You can release a “Volcanic Eruption” a number of times equal to your Strength modifier. You regain all expended uses when you finish a Long Rest.


   @ 14 Barbarian > “Natural Disaster” After damage is dealt, each creature within “Volcanic Eruption” is knocked prone and now has disadvantage on their next saving throw. The area affected by “Volcanic Eruption” becomes difficult terrain for everyone but you. In addition, when you cast “Volcanic Eruption”, your mastery of volcanic power allows you to spend a Rage Charge to protect any number of creatures that you choose from the damage and effects of “Volcanic Eruption”.

“Raging Inferno”

”Raging Inferno” While your Rage is active, the first time you hit a target on your turn with a Strength-based attack, volcanic power bursts from you. Each creature in a 25-foot Cube centered on you must make a Dexterity saving throw. A creature takes 1d8 Fire on a failed save, or half as much damage on a successful one. The save DC equals 8 + your Strength modifier + your Proficiency Bonus. This damage becomes 2d6 at Barbarian level 9 and 2d8 at Barbarian level 16.

“Invigorating Ignition”

“Invigorating Ignition” You have Resistance to Fire Damage. In addition, whenever you take Fire Damage, you gain Temporary Hit Points equal to twice the amount of Hit Points that you lost.  

“Volcanic Eruption”

“Volcanic Eruption”  While your Rage is active, you can use your action to release an explosion of volcanic power. You take 8d6 Fire damage. Each creature in a 45-foot Cube centered on you must make a Dexterity saving throw. A creature takes 8d6 Fire or Force damage (your choice) on a failed save, or half as much damage on a successful one. The save DC equals 8 + your Strength modifier + your Proficiency Bonus. You can release a “Volcanic Eruption” a number of times equal to your Strength modifier. You regain all expended uses when you finish a Long Rest.  

“Natural Disaster”

“Natural Disaster”  After damage is dealt, each creature within “Volcanic Eruption” is knocked prone and now has disadvantage on their next saving throw. The area affected by “Volcanic Eruption” becomes difficult terrain for everyone but you. In addition, when you cast “Volcanic Eruption”, your mastery of volcanic power allows you to spend a Rage Charge to protect any number of creatures that you choose from the damage and effects of “Volcanic Eruption”.

"Molten Might"

”Molten Might” The damage caused by ”Raging Inferno” can now be either Fire or Force damage (your choice). In addition, when you make an attack using Strength, the damage you deal can either be Fire damage or the weapon’s normal damage type (your choice). When you deal Fire damage with an attack using Strength, it ignores Fire Resistance.  

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