Bard
Base Class: Bard

The College of Anarchy is less a place and more a state of mind. It is a rejection of oppressive governments, of soulless megacorporations, and of any shithead that wants to tell you what to do. It is a statement of revolution against ‘The Man’, and all it represents.

The bards of this college tend to be loud, in both voice and appearance. The image of the punk rocker with a colorful mohawk and glowing LED tattoos is iconic, but the seed of rebellion can take root in even the most forgettable of office workers.

[Note: this class comes from "the technomancer's textbook. it is a free pdf on GM binder, and created by "MOGRIT". please note all credit is there's. I simply wished to port the subclass for dndbeyonde use. The intention of this class is for a scifi/modern setting]

Bonus Proficiencies

When you join the College of Anarchy at 3rd level, you gain proficiency with martial firearms. You can use a firearm as a spellcasting focus for your bard spells.

Superstar

At 3rd level, you can use the Bardic Inspiration feature on any creature who you can hear or see, and who can hear or see you, regardless of range. This includes creatures that can hear or see you through digital means, such as a camera or smartphone.

Rebellious Shout

At 3rd level, you learn how to channel your powerful free will into your voice.

As a bonus action, you can expend one use of your Bardic Inspiration on a creature you can see or who can hear you other than yourself within 60 feet of you to use one of the following Rebellious Shout options of your choice. If the creature is unwilling, it can make a Constitution saving throw against your spell save DC. On a successful save, the creature is not moved and suffers no effects.

  • Rise Up. The creature regains hit points equal to the number you roll on the Bardic Inspiration die plus your Charisma modifier and is pulled up to 10 feet closer to you. If the creature is prone, it can use its reaction to stand up. A creature cannot be the target of this ability again until they have finished a short or long rest.
  • **** Off. The creature takes thunder damage equal to the number you roll on the Bardic Inspiration die plus your Charisma modifier. If the creature is Large or smaller, it is pushed up to 10 feet away from you.
  • Get Lost. The creature is frightened until the end of your next turn and is deafened for 1 minute.

Revolution

At 6th level, you can speak up when you see someone being oppressed and harden their resolve. As a reaction, when a creature within 30 feet of you makes a saving throw against being frightened or charmed, you can start a performance per the Countercharm feature. The creature gains advantage on the saving throw as part of the performance.

Loud Speaker

Starting at 14th level, the power of your voice is magnified to establishment-shattering levels. When you use your Rebellious Shout, you can also target creatures of your choice within 10 feet of your original target, and they are affected by your Rebellious Shout option. Additionally, when you roll a Bardic Inspiration die as part of your Rebellious Shout, you can roll an additional Bardic Inspiration die and add it to the result.

College Of Anarchy Image

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