Base Class: Cleric
Those that would covet the might of the almighty God of Thunder may chose to follow this path. Few however, may properly take in such power, for to follow the path of Raiden is to follow a path of solitude and eternal lightning. Her power radiates through the cosmos, reaching far off worlds who may ask for her power. As such, there are many such devotees of Raiden Ei, The God of Lightning.
Grants different divine perks and spells, primarily lightning.
Level 3: Raiden Domain Spells
Your connection to this divine domain ensures you always have certain spells ready. When you reach a Cleric level specified in the Raiden Domain Spells table, you thereafter always have the listed spells prepared.
| Cleric Level | Prepared Spells |
|---|---|
| 3 | Spiritual Weapon, Thunderwave |
| 5 | Fly, Spirit Guardians, Lightning Bolt, |
| 7 | Chain Lightning, Control Weather |
| 9 | Conjure Celestial, Divine Word |
Level 3: Channel Divinity: Divine Wrath
Starting at 3rd level, you can use your Channel Divinity to wield the divine power of the God of Lightning to empower your lightning and thunder spells with divine might.
When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling. You may do so according to your proficiency modifier.
At level 17, this feature becomes permanent and applies to all lightning attacks.
Level 3: Divine Lightning Strike
At 3rd level, you gain the ability to infuse any of your weapon strikes (Ranged or melee) with Raiden's power. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 lightning damage to the target.
At higher levels, the damage increases by 1d8 per milestone, which are 8, 12, and 15.
Level 6: Lightning Flight
At 6th level, your body has become even closer to the divinity of Raiden, granting you the ability to fly without concentration. You ride the lightning currents around you, coming to a stop after 30 ft unless dashing. This is treated as normal flight without concentration.
Lightning Body
At 6th level, you gain an additional effect. As your body becomes more attuned to the divinity of Raiden, lightning now gathers in your body. You may spend an action to attempt to charge a device or structure with lightning power. Roll a wisdom check. You also gain resistance to all lightning damage. You may now attempt to control the lightning within other areas or things, such as mechanical bodies or ambient lightning. This requires heavy concentration. Roll a wisdom check. Takes 2 turns.
In the following levels, you may ask your god, Raiden Ei, to assist you in various tasks according to your divine intervention. Her domain consists of Lightning, Eternity, and the Hunt.
Lightning Shielding
At 6th level, you gain an additional effect. As a result of your body taking on lightning properties, you now have a passive shield of lightning that generates around you for 5 ft.
This shield is two fold, and gives the user temporary hit points and damages incoming enemies.
You gain 10 temporary hit points at the start of your turn, and can only gain up to 10 temporary hit points from this feature.
Any enemy units who start their turn or enter the radius will be shocked by 1d4 of lightning damage as a result of the shield's properties once per turn.
At higher levels, the temporary hit points increase by 10, and the lightning damage increases by 1d4 per increase.
Level 6, 9, 12, and 15. 10 and 1d4, 20 and 2d4, 30 and 3d4, 40 and 4d4.
Level 17: Raiden's Divine Blessing, Lightning Traversal
Starting at 17th level, your damage die for lightning and thunder damage will always roll the maximum possible damage. For example, instead of dealing 2d6 damage to a creature, you deal 12. This replaces your Channel Divinity. This also applies to critical hits.
You may now absorb all lightning damage (hostile or friendly), using it to heal yourself for normal hit points or temporary hit points.
When you attempt to control lightning sources (Mechas, ambient lightning, devices), you may now do so without fail, but it still takes 2 turns and heavy concentration.
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Your body has shifted into a more divine form, allowing the user to shapeshift into lightning in order to fly. They are not restricted by terrain or area, and may fly up to 60 ft as they please. You are not impeded by opportunity attacks if traveling in this fashion. If you stop in the air, you float there, suspended by lightning clouds.
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Action: Musou No Hitotachi (Level 20)
Having recovered a good amount of your divine power, the blade of Makoto now comes into your possession. Deliver divine judgement upon your enemies with a gargantuan blade of divine lightning.
This is a 10x150 line lightning attack with a dex 25 save. May only be used once per long rest. Usage requires 1 turn to charge and will stun the user for 1 turn. Damage is 150. On a successful hit enemies are stunned for 2 turns.
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Posted Oct 12, 2025Will you be making subclasses of the other genshin gods?