Base Class: Barbarian
In the heart of tumultuous seas, amidst the crashing waves, there stands a figure both fierce and compassionate—a Barbarian known as the Warden of the Depths. With a primal bond to the waters, this guardian harnesses the healing powers of the ocean's depths. As battles rage and wounds mount, the Warden calls forth the soothing embrace of the healing waters, offering solace and restoration to allies in need. A formidable protector and a beacon of hope, the Warden of the Depths stands resolute, a testament to the untamed majesty of the sea.
Primordial Waters
3rd-Level Warden of the Depth Feature
You learn the cantrip shape water. Wisdom is your spellcasting ability for this spell. You can cast these even during rage.
Blessing of Water
3rd-Level Warden of the Depth Feature
When your rage activates, you tap into the formidable power known as the Blessings of the Oceans, symbolized by your blessing dice. The number of dice at your disposal is equal to your proficiency. These dice, all d6s, can be expended individually or pooled for a singular surge up to your rage bonus to empower the array of abilities outlined below. Multiple abilities can be used on a turn.
You can't use a power if it requires a dice when your dice are all expended. You regain all your expended blessing dice when you start a new rage.
Healing Touch: As part of a weapon strike, if you target an ally, heal the ally equal to your weapon damage + strength + rage modifier + d6's expended.
Revitalizing Mist: The air around you is charged with a healing property. As a bonus action every ally within 15 feet gain temporary hit points equal to your rage modifier + d6's expended
Flowing Strike: As part of a weapon strike, increase the reach of your weapon attack by 10 ft and add d6s expended to your weapon strike.
Growing Tides
6th-Level Warden of the Depth Feature
Your bond with water grows as you gain water breathing and a swimming speed equal to your walking speed. Furthermore, once during each rage, as a bonus action, you can replenish half of your blessing dice, rounded down.
Hidden Reefs
10th-Level Warden of the Depth Feature
Your bless dice are now d10s and enemies who start their turn next to you, have their speed reduced by 15. Additionally, when submerged in water, you gain the invisible condition.
Rage of the Seas
14th-Level Warden of the Depth Feature
When you are out of blessings, gain one at the start of each of your turns. Your healing touch or flowing strike can be used as a bonus action weapon attack. You also gain the control water spell which can be cast up to your proficiency bonus times a day, recovering on a long rest.
Previous Versions
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11/25/2024 6:48:50 PM
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