Base Class: Paladin
Ideal:
Protect the weak
Be Brave
Learn from your ancestry
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options:
You gain two Channel Divinity options:
Zone of Bravery: for up to 1 min. Create a 25 square foot cube aura around you allies and you in the cube gain the following benefits,
Immunity to frightened
Advantage on charisma and wisdom saving throws
Confident Strike: As a bonus action imbue your weapon with your will for up to one minute. On your attacks with that weapon you can add your charisma modifier to the attack roll if you hit the attack the damaged creature is now vunerable to radiant damage until the end of the effect on your weapon.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
|
|
5th |
|
|
9th |
|
|
13th |
|
|
17th |
Aura of Courage
Starting at 7th level, you and friendly creatures within 10 feet of you can’t be Frightened while you are conscious.
At 18th level, the range of this aura increases to 30 feet.
Purity of Spirit
Beginning at 15th level, you are always under the effects of a protection from evil and good spell.
Divine Mercy
At 20th level, as an action, you can emanate an aura of sunlight. For 1 minute, bright light shines from you in a 30-foot radius, and dim light shines 30 feet beyond that.
Whenever an enemy creature starts its turn in the bright light, the creature takes Frightened
In addition, for the duration, you have advantage on saving throws against spells cast by fiends or undead.
Once you use this feature, you can’t use it again until you finish a long rest.
Comments