Base Class: Barbarian
The legendary physical endurance of the barbarian is renowned far and wide, and you have become a paragon of pure durability.
Followers of the Path of the Unbroken have nearly unlimited stamina, and shrug off blows even fully armored knights would quail at the thought of. They seldom tire, and make for excellent tanks, given their incredibly large health pool and resistances.
Unbroken
Starting when you choose this path at 3rd level, you sometimes mitigate damage from any source while raging. When you take damage, you can use your reaction to decrease the amount of damage you take by an amount equal to 1d12 + your CON modifier. This is increased to 2d12 + your CON modifier at level 10.
Juggernaut
Beginning at 6th level, you can charge up to your speed through enemies your size class or smaller, knocking them prone unless they make a Strength saving throw of 8 + proficiency + your strength modifier. If an enemy succeeds, they take 1d6 bludgeoning damage and you stop in your tracks. Enemies larger than you automatically succeed on the saving throw, and are exempt from this damage.
Grit
Beginning at 10th level, you can endure one attack that would lower you to 0 hit points or below, once per long rest. Whenever you take damage that would knock you unconscious or even out right kill you, you can instead fall to 1 hit point. This ability can only be used once per long rest.
Unbridled Vitality
Starting at 14th level, when you start your turn with less than 50% of your health remaining, you regain 1d12 + your Constitution modifier hit points due to your vigorous nature.
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