Base Class: Paladin
Not all paladins pursue lives of virtue or nobility. Some more worldly paladins swear an Oath of Prosperity and dedicate their lives to amassing great material wealth. Often hailing from the merchant class, or acting in the service of a great dragon, Prosperity paladins value gold over all else. To them, each action, decision, and even each life, has a value in gold.
While all those who follow the Oath of Prosperity do look out for themselves, not all operate for entirely selfish reasons. Some see material wealth, and the power that comes with it, as the most direct path to enacting change in the world.
Level 3: Oath of Prosperity Spells
The magic of your oath ensures you always have certain spells ready; when you reach a Paladin level specified in the Oath of Prosperity Spells table, you thereafter always have the listed spells prepared.
Paladin Level | Spells |
---|---|
3 | Alarm, Identify |
5 | Arcane Lock, Locate Object |
9 | Glyph of warding, Beacon of Hope |
13 | Fabricate, Leomund's Secret Chest |
17 | Animate Object's, Legend Lore |
Level 3: Channel Divinity
You gain the following Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
Distilled Fortune. As an action, you can touch your holy symbol to a Large or smaller non-magical object, that is not being worn or carried. It is transfigured into a tiny precious gemstone worth the exact monetary value of the item. As an action, a creature can crush the gemstone, causing the object to reappear on an empty flat surface within 5 feet. You can have a total number of objects transfigured in this way equal to your Charisma modifier (minimum of 1), and you can't use this Channel Divinity while at your maximum.
Restored Fortune. As an action, you creature can crush a transfigured gemstone, causing the transfigured object to reappear on an empty flat surface within 5 feet.
Vault of Prosperity. When you cast a spell that requires a material component with a gold cost, you can invoke this Channel Divinity to reduce the required cost of the material component by an amount of gold equal to 50 times your level.
Level 7: Aura of Prosperity
You radiate an aura of investment. While you and your allies are in your Aura of Protection and are targeted by a spell of 1st-level or higher that restores hit points or grants temporary hit points, gain additional hit points or temporary hit points equal to your Charisma modifier (minimum 1).
Level 15: Fortunate Defense
You can liquidate your investments to protect yourself from harm. As a reaction when you take damage from a creature you can see, you can crush a gem you gained from Distilled Fortune and reduce the incoming damage by 1d10 for each 100 gold the Distilled Fortune gem is worth.
For example, a Distilled Fortune gem that is worth 500 gold would reduce the incoming damage by 5d10.
Level 20: Golden Guardian
You gain the following benefits for 10 minutes.
Personal Wealth. You gain temporary hit points equal to your paladin level.
Gift of Prosperity. As a bonus action on each turn, you can grant a creature within your Aura of Prosperity temporary hit points equal to your Charisma modifier (minimum of 1) + Proficiency bonus.
Glowing Prosperity. While you, or any creature, has temporary hit points from this feature they gain a golden sheen and are resistant to all bludgeoning, piercing, and slashing damage.
Once you use this feature, you must finish a long rest before you can use it again, unless you spend a spell slot of 5th-level or higher to use it an additional time.
Golden Guardian
You gain the following benefits for 10 minutes.
Personal Wealth. You gain temporary hit points equal to your paladin level.
Gift of Prosperity. As a bonus action on each turn, you can grant a creature within your Aura of Prosperity temporary hit points equal to your Charisma modifier (minimum of 1) + Proficiency bonus.
Glowing Prosperity. While you, or any creature, has temporary hit points from this feature they gain a golden sheen and are resistant to all bludgeoning, piercing, and slashing damage.
Once you use this feature, you must finish a long rest before you can use it again, unless you spend a spell slot of 5th-level or higher to use it an additional time.
Activate Golden Guardian
You gain the following benefits for 10 minutes.
Personal Wealth. You gain temporary hit points equal to your paladin level.
Gift of Prosperity. As a bonus action on each turn, you can grant a creature within your Aura of Prosperity temporary hit points equal to your Charisma modifier (minimum of 1) + Proficiency bonus.
Glowing Prosperity. While you, or any creature, has temporary hit points from this feature they gain a golden sheen and are resistant to all bludgeoning, piercing, and slashing damage.
Once you use this feature, you must finish a long rest before you can use it again, unless you spend a spell slot of 5th-level or higher to use it an additional time.
