Base Class: Artificer
Inspired by the god of fire and the forge, these artificers are master smiths who create magical weapons and constructs imbued with divine fire.
Level 3: Blessing of the Forge
You can use your tools to imbue weapons and armor with power. As an action, you can:
- Grant a weapon a +1 bonus to attack and damage rolls, or
- Enhance armor to grant a +1 bonus to AC.
These effects last until you finish a long rest.
Level 3: Molten Strike
When you hit a creature with a weapon attack, you can deal an extra 1d6 fire damage. This damage increases to 2d6 at 9th level.
Level 5: Extra Attack
You can attack twice, rather than once, whenever you take the Attack action on your turn.
Level 9: Infernal Craftsman
You can cast heat metal without expending a spell slot or requiring components. You can do this a number of times equal to your Intelligence modifier per long rest.
Level 15: Forged by the forge
You gain immunity to fire damage.
Additionally, you can create a magical construct (CR 3 or lower) as part of a long rest. This construct serves you for 24 hours or until it is reduced to 0 hit points.
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