Base Class: Ranger
Who said a ranger can't work in a city? After all, what is a city if not a concrete jungle? From a young age you have been exploring cities, through and through. In back alleys, in town squares, abandoned subways, even in the townhall. And you've noticed these cities have a certain pattern to them, one you can read perfectly.
Urban Explorer
Starting at 3rd level, you gain Urban Centers as a favored terrain. You gain all the same benefits you would for any other terrain. You still gain another favored terrain at 6th level but not at 10th level.
An Urban Center is any location where 500 or more creatures capable of speak live. The area can have a minimum area of 7500 square feet and a maximum of 300 square miles. For an area to count as an Urban Center there must be at least 1 creature for every 15 square feet (500/7500). Additionally, there must be reasonable evidence of a civilization.
Key to the City
Starting at 3rd level, you gain advantage on deception checks while in a restricted area.
Brick by Brick
You have an eye for infrastructure. Starting at 7th level, you gain advantage on all investigation checks when looking for pitfalls or lose footing as well as when investigating buildings or infrastructure.
This feature gains an improvement at 13th level.
Street Informant
You have met some intriguing people are those connections are paying off. Starting at 11th level, while in an urban center you and your party gain the following effects:
- Advantage on stealth checks, intimidation checks, and insight checks
- +1 on all initiative checks
Street Smarts
Years of surviving in the streets has taught you three things, always keep moving, don't get tunnel vision, and always help you allies. Starting at 15th level you gain the following effects:
- While in your favorite terrain your allies can choose to move a number of feet equal to your movement speed instead of their own on their turns. Additionally, your base movement speed is increased by 5 feet.
- You can mark on additional creature whenever you use Hunter's Mark. This increases to two additional creatures at 19th level. Whenever you deal damage to a marked enemy you can deal half the dealt damage, rounded down, to all other marked creatures.
- Whenever one of you allies hits one of your marked creatures with a weapon attack you can use your reaction to make a weapon attack on the same target. This effect gains an improvement at 20th level.
Previous Versions
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12/10/2024 5:41:14 AM
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5
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5
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1.1
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Coming Soon
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