Monk
Base Class: Monk

These monks have spent their lifetime studying the mind as much as the body. They have gained psychic power called PSI points. They start at 2+ wis mod. At certain levels they gain new powers that they can spend their PSI to achieve amazing feats of power

Psychic dagger

Level 3, you have learned to take the PSI and make a psych dagger/weapon attached to your fist. This does 1d6 extra damage on top of whatever damage your fist/weapon does. And with a successful hit any foe with INT 1 or higher needs to make a DC save vs 11+ WIS mod. If they fail, they are stunned for 1d4 rounds. This power costs 1 PSI point PER ROUND of use. Now if you wanted to do extra damage you can spend extra pts for 1 extra dice per pt. So, for example if you have 4pts. You can do 4d6 extra mental damage for all 4 of those points. 

Tower defense of the mind

Level 6, you can the power to shield your mind from special effects that would affect the mind. You can advantage to all charm and mind affecting spells and powers. 

Psychic throwing stars

Level 6, you can the power to turn the mental dagger/weapon into mental throwing stars to mentally throw at targets. You can still hit the same number of targets as normal. Range is 30ft with this gift. And costs 1PSI per attack for 1d of your unarmed monk die of damage. And like the level 3 power for mental weapon, you can up the damage for 1d per extra PSI point spent. 

Increase in Psi

Level 6 you gain a +1 PSI points to your total!

Mind over matter

Level 6, you learn how to harness the mental energy to do two new powers. Mind over Matter. With this you can telekinetically move/control things like you would be able to do with MAGE HAND. But for this you're not limited to the 5lb issue. You can do up to 50 lbs. This costs 1 PSI pt per round of use. 

Telepathy

Level 6, you also gain the power to use telepathy to speak with beings directly in their mind. You must be within 30ft of them use this gift. Costs 1PSI PT to talk for up to 1minute. 

Level 3: Skills

Gain profiency in two skills you had not had before

Level 3: PSI

Start with 2 + WIS Mod

Improved mind over matter

This improvement with mind over matter now allows you to move yourself at half of your move speed.

Improved PSI

You gain another PSI point

PSI increase

Gain another PSI POINT 

Enhanced mind over matter

Move with mind over matter with full speed 

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