Base Class: Barbarian
Some barbarians seek victory through attunement to magic, the guidance of their ancestors, or the blessings of a spirit guide. The Path of the Blitzer seeks victory through attrition and unrelenting determination. When you enter into a blitzer's rage, you are able to break through your enemies' defenses and reinforce your own, creating vulnerable spots for your allies to exploit.
Tank Tenacity
Starting when you choose this path at 3rd level, your defenses improve against most forms of physical danger. While raging, you ignore difficult terrain, and you have advantage on saving throws prompted by a terrain effect. You are also able to add your Constitution modifier to your AC even while wearing light or medium armor.
Crushing Blow
Beginning at 6th level, when you hit a creature with a melee attack while raging, you can use your bonus action to knock them prone. The creature must make a Strength saving throw (DC equal to 8 + your Strength modifier + your proficiency bonus), falling prone on a failed save.
When you reach 10th level, if the creature fails this saving throw, they are also Stunned for one round.
Unyielding Will
Beginning at 10th level, your determination has made you hardier than most against effects designed to influence your psyche. You become proficient in Wisdom saving throws, and can no longer be [condition]frightened[/frightened] as a result of magic.
Piercing Strike
Starting at 14th level, when you are raging, your destructive hits against an enemy have the ability to damage natural or worn armor. When you critically hit a creature, you can choose to forego the additional damage of your Brutal Critical to instead reduce the creature's armor class by a number equivalent to your Strength modifier.
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