Rogue
Base Class: Rogue

Sometimes a great evil is commited against the Tabaxi people. When that happens a Tabaxi Assassin is chosen by the Cat Lords shamans to right the wrong and bring death to the illdoers. It is considered a great honor to be so chosen and a Tabaxi Assassin can count on the support of all Tabaxi in his or her pursuit for vengeance. You focus your training on the grim art of death, unparallelled stealth and poison help you eliminate your foes with deadly efficiency. 

 

Bonus Proficiencies

When you choose this archetype at 3rd level, you gain proficiency with the blow gun and the poisoner’s kit.

Assassinate

Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn’t taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.

Shadow Step

At 9th level, you gain the ability to step from one shadow into another. When you are in dim light or darkness, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Cloak of Shadows

By 13th level, you have learned to become one with the shadows. When you are in an area of dim light or darkness, you can use your action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.

Death Strike

Starting at 17th level, you become a master of instant death. When you attack and hit a creature that is surprised, it must make a Constitution saving throw (DC 8 + your Dexterity modifier + your proficiency bonus). On a failed save, double the damage of your attack against the creature.

Comments

Posts Quoted:
Reply
Clear All Quotes