Base Class: Bard
The College of the Wonderland Orchestra embraces the chaotic beauty of magic infused with music, weaving spells and melodies into a symphony of unpredictable effects.
Bonus Proficiencies
When you join the College of Lore at 3rd level, you gain proficiency with three skills of your choice.
Conductor's Wild Leylines
Also at 3rd level, you grant Bardic Inspiration, you may allow the recipient to channel the chaotic magic of leylines. Instead of using the inspiration die normally, they can roll a d6 to determine the effect:
- Forte: The magic misfires, dealing 1d10 + your Charisma modifier in force damage to the recipient.
- Fortissimo: The spell or ability deals additional damage equal to your Bardic Inspiration die + your Charisma modifier.
- Adagio: The recipient regains hit points equal to your Bardic Inspiration die + your Charisma modifier.
- Pianissimo: The recipient gains temporary hit points equal to 1d10 + your Charisma modifier.
- Accelerando: The recipient's speed increases by a number of feet equal to your Bardic Inspiration die + your Charisma modifier until the end of their next turn.
- Maestro: The recipient chooses one of the above effects.
Conductor's Wild Leylines
- Forte: The magic misfires, dealing 1d10 + your Charisma modifier in force damage to the recipient.
- Fortissimo: The spell or ability deals additional damage equal to your Bardic Inspiration die + your Charisma modifier.
- Adagio: The recipient regains hit points equal to your Bardic Inspiration die + your Charisma modifier.
- Pianissimo: The recipient gains temporary hit points equal to 1d10 + your Charisma modifier.
- Accelerando: The recipient's speed increases by a number of feet equal to your Bardic Inspiration die + your Charisma modifier until the end of their next turn.
- Maestro: The recipient chooses one of the above effects.
Charms of the Leylines
At 3rd level. Your mastery of the leylines allows you to entwine words with otherworldly enchantment. If you speak to a creature that is able to understand you for at least 1 minute, you can attempt to charm them with the leylines' magic. At the end of the conversation, the target must succeed on a Wisdom saving throw against your spell save DC or be Charmed by you (or another creature of your choice) for 1 hour. The charmed condition ends if the target is attacked, damaged, or witnesses its allies being attacked or damaged. If the target succeeds on its saving throw, it has no hint that you attempted to charm it. Once you use this feature, you cannot use it again until you complete a short or long rest.
Command the Orchestra
You are able to masterfully direct your surroundings like individual instruments, plucking, prodding, strumming, and manipulating to create your own symphony.
Peerless Skill
Starting at 14th level, when you make an ability check, you can expend one use of Bardic Inspiration. Roll a Bardic Inspiration die and add the number rolled to your ability check. You can choose to do so after you roll the die for the ability check, but before the DM tells you whether you succeed or fail.
Comments