Warlock
Base Class: Warlock

Unleash the Dragon Goddess's Wrath

You are pacted to the goddess of dragons, Tiamat. She chose you as a vessel for her power so that you might go out and spread chaos and terror among mortals, and amass wealth that will ultimately flow to Tiamat or her draconic servants.

Level 3: Chromatic Transmutation

When you cast a spell that deals acid, cold, fire, lightning, or poison damage, you can replace its damage type with acid, cold, fire, lightning, or poison damage.

Level 3: Champion of Tiamat Spells

The magic of your patron ensures you always have certain spells ready; when you reach a Warlock level specified in the Champion of Tiamat Spells table, you thereafter always have the listed spells prepared.

Fiend Spells
Warlock Level Spells
3 Chromatic Orb, Ray of Sickness, Dragon's Breath, Melf's Acid Arrow
5 Fear, Lightning Bolt
7 Ice Storm, Phantasmal Killer
9 Cone of Cold, Summon Dragon

Level 6: Tiamat's Wrath

You can unleash Tiamat's sealed wrath to terrify your foes. When you deal acid, cold, fire, lightning, or poison damage to a creature, you can force the creature to succeed on a Wisdom saving throw against your spell save DC, or become frightened of you for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

You can use this feature a number of times equal to your Charisma modifier (minimum of once). You regain all expended uses when you finish a Long Rest.

Level 10: Tiamat's Cunning

Tiamat has enhanced your spells to allow you to simultaneously strengthen you allies and destroy your enemies with them. When you cast a spell that deals acid, cold, fire, lightning, or poison damage and affects other creatures that you can see, you can choose a number of them equal to 1 plus the spell’s level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save. Additionally the chosen creatures each deal an additional 1d6 damage of the spells damage type on their next weapon attack before the start of your next turn.

Level 14: Chromatic Maelstrom

When you cast a spell that deals acid, cold, fire, lightning, or poison damage, you can enhance the spell with Tiamat's power such that it deals equal damage of each of the other listed damage types (i.e. if you were to cast Ice Storm and use this ability to enhance it, and rolled 11 bludgeoning damage and 14 cold damage, the spell would also deal 14 acid damage, 14 fire damage, 14 lightning damage, and 14 poison damage).

Once you use this feature, you can’t use it again until you finish a Long Rest.

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