Base Class: Monk
You have learned to master death itself.
Touch of Death
3rd Level: When you hit a creature with an unarmed strike, you deal an extra d6 of necrotic damage. When you reduce a creature to 0 hit points, you gain temporary hit points equal to 1 roll of your martial arts die plus your wisdom modifier and your monk level.
Hour of Reaping
6th Level: Your Touch of Death ignores resistance. Whenever you hit with an unarmed strike, you may spend 1 focus point to give your target the poisoned condition. As an action, you may force every creature of your choice within 30 feet of you to make a Wisdom saving throw or become frightened of you until the end of your next turn.
Power Over Death
11th Level: When you are reduced to 0 hit points, you can spend 1 focus point to have 1 hit point instead. Your extra necrotic damage is a d8 now.
Touch of Long Death
17th Level: Your extra necrotic damage is a d10 now. If you hit a creature with an unarmed strike, you can spend between 1 and 10 focus points to deal an extra 2d12 necrotic damage equal to the number of focus points spent.
Level 3: Touch of Death
3rd Level: When you hit a creature with an unarmed strike, you deal an extra d6 of necrotic damage. When you reduce a creature to 0 hit points, you gain temporary hit points equal to 1 roll of your martial arts die plus your wisdom modifier and your monk level.
Level 6: Hour of Reaping
6th Level: Your Touch of Death ignores resistance. Whenever you hit with an unarmed strike, you may spend 1 focus point to give your target the poisoned condition. As an action, you may force every creature of your choice within 30 feet of you to make a Wisdom saving throw or become frightened of you until the end of your next turn.
Level 11: Power Over Death
11th Level: When you are reduced to 0 hit points, you can spend 1 focus point to have 1 hit point instead. Your extra necrotic damage is a d8 now.
Level 17: Touch of Long Death
17th Level: Your extra necrotic damage is a d10 now. If you hit a creature with an unarmed strike, you can spend between 1 and 10 focus points to deal an extra 2d12 necrotic damage equal to the number of focus points spent.
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