Monk
Base Class: Monk

-Fauna & Natura as 1:
Having fused your souls with elemental beasts, you gained the ability to manifest their attributes.
You combine the traits of elements & wild beasts.

Natural Weapons

3rd-lvl Way of the Elementities feature

You gain the claws or fangs of a beast, shaped through an attribute.
Each activations cost 1 Ki Point & last 1h maximum.

-BLAZING KITSUNE:
Your waist generates up to 3 fox tails of flame. 3d4 fire damage in a 6 ft/2 m whipping reach.


-ELECTRO FALCON:
Your back generates winged-talons of electricity. 2d6 lightning damage.

-LUMINOUS APE:
Your arms are clad in shining gorilla fists. 2d6 radiant damage, repelling the target 6 ft/2 m back.


-WATERY HORSE:
Your legs are clad in frost-woven hooves.
2d6 cold damage.

Mask of Wilderness

6th-lvl Way of the Elementities feature

You put on the face of the beast itself, getting closer to true symbiosis.
1 Action & 2 Ki Points to activate it for 30 min. Stacks with Natural Weapons.

.Falcon's Quick Beak:

During your Flurry of Blows, you add a headbutt for 1d8 piercing damage.

.Gorilla's Multi-rocks:
Your Flurry of Blows is used as throwing rock-shaped bolts.
6d4 bludgeoning damage, 16 ft/5 m linear range.


-Horse's Keen Hearing:
You have advantage on sound perception (Wisdom) checks.
Your walking speed is doubled.

.Kitsune's Hexa-Whips:
You have now 6 fox tails of flame. 6d4 fire damage in a 6 ft/2 m whipping reach.

Advanced Scroll

11th-lvl Way of the Elementities feature

You cast a spiritual technique in
the colours of your elementity.
The technique uses 3 Ki Points.

.Beaming-Palm Strike: You cast the lvl 3 Guiding Bolt spell.
.Frost Stampede: You cast the lvl 3 Ice Knife spell.
.Lightning-Flash Dive: You cast the Lightning Bolt spell.
.Will-O-Wisp: You cast the lvl 3 Hellish Rebuke spell

True Symbiosis

17th-lvl Way of the Elementities feature

Fully clad in the beast's hide, it empowers your body, mind & soul.
1 action & 4 Ki Points to activate, for 1 min.
Stacks with Natural Weapons & Mask of Wilderness.


-ENLIGHTENED BRIGHT GORILLA: You are clad in an photon-ape exoskeleton.
The thick hide grants you resistance to bludgeoning damage.
2d12 radiant damage, repelling the target 16 ft/5 m back.


-GHOSTLY MISCHIEVOUS KITSUNE: You are clad in a 9-tailed fire-fox exoskeleton.
You move on 4 legs, you have the Bite trait.
9d6
fire damage in a 26 ft/8 m throwing range.


-JOYOUS EQUINE OF TIDES: You are clad in an icy-centaur exoskeleton.
Your walking speed is tripled, you have the Hooves trait.
4d8 cold damage.


-SOARING FALCON OF STORMS: You are clad in an electrical-bird exoskeleton.
You have a flying speed of 32 ft/10 m.
2d12 lightning damage with a 12 ft/4 m linear reach.

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