Barbarian
Base Class: Barbarian

You prefer to get your hands dirty and focus on using your brute strength.

Level 3: Fury Fist

Starting when you choose this path at 3rd level, You can roll 1d6 in place of the normal damage of your Unarmed Strikes.

The die increases to 2d6 at level 6th, 3d6 at level 10th, and 4d6 at level 14th.

Level 3: Skilled Strikes

At 3rd level, when you hit a creature with a reckless attack you may use one of the weapon mastery properties on the unarmed strike as if it were a weapon for which you have a weapon mastery.

Level 6: Stupefying Strike

At 6th level, when you hit a target with a reckless attack you may force them to succeed a Constitution saving throw (DC equal to 8 + proficiency bonus + Strength Modifier) or gain the Incapacitated condition until the end of their next turn. 

Level 6: Force Fist

At 6th level, whenever you deal damage with your Unarmed Strike, it can deal your choice of Force damage or its normal damage type.

Level 10: Fracture Focus

When you hit a target with an attack, you may choose for the target to lose concentration on one effect it is concentrating on. 

You may use this ability a number of times equal to your proficiency bonus and you regain all expended uses when you finish a long rest. 

Level 14: Knockout

At 14th level, when you hit a target you may choose for the target to become paralyzed for 1 minute. At the end of each of the target's turns, they may make a Constitution saving throw (DC equal to 8 + your proficiency bonus + your Strength Modifier) ending the effect on a success. 

Once you use this feature, you can’t use it again until you finish a Short or Long Rest unless you expend a use of your Rage (no action required) to restore your use of it.

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