Barbarian
Base Class: Barbarian

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Cold Blood

When you drop to half your health rounded down you expend a Rage charge, activating rage AND Cold Blood. Cold Blood activates if rage is already active. You gain enhanced accuracy with weapons that you are proficient with, allowing you to add your Strength and Constitution Modifiers to your attack and damage rolls.

Bloodlust

At 6th Level, during Cold Blooded, your attacks are now faster, and you leap from enemy to enemy with each successful kill. Upon killing/incapacitating an enemy, you gain free attacks (equal to your proficiency bonus) on the nearest creature within movement speed plus half your level rounded down. When you make an attack, you must target a different creature with each attack, and your previous target cannot take Opportunity Attacks against you when you leave their reach to hit another target.

Butcher's Hook

Beginning at 10th Level, when Bloodlust is active, you can target creatures equal to your proficiency bonus. These targeted creatures must make a Wisdom Save (DC = 8 + Proficiency Bonus + Strength Modifier + Constitution Modifier) On a failed save, spectral hooks tear into the flesh of the targeted creatures and they cannot leave the effective range of your Bloodlust feature on their own accord, but they can use their movement speed within the effective area. Creatures with Butcher's Hook active cannot make attacks at advantage against you. On each consecutive turn, the targeted creatures must make the Wisdom save on the start of their turns.

Breakthrough

Starting at 14th Level, while Cold Blood is active, your attacks are considered critical hits on a roll of 17-20 on a standard d20 roll.

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