Base Class: Rogue
Known masters of making their targets mere husks. They strike swiftly to ensure their foes acquire brutal and deadly injuries with their speed and precision. While retreating to a safe distance and waiting for their opponent to slow down while bleeding out.
Level 13: Master of Blood
Once per turn, you can choose to add additional damage equal to your Sneak Attack dice (2d6.)
Level 17: Bloodbath
While in a state of Bloodlust you have advantage on your melee attack rolls. If a creature you hit reaches 0 hit points while you are in Bloodlust you can immediately take another turn.
Level 3: Slasher
Starting at the 9th level you get the option to go into a state of Bloodlust as a bonus action.
Level 9: Unrelenting Wound
Upon recaching the 9th level, when you land a successful attack on an enemy they must pass a Constitution saving throw (DC=8 + your DEX modifier + proficiency bonus) or be inflicted with 2 rounds of Bleed. Once they are inflicted with Bleed they must pass the same save at the beginning of their turn.
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