Rogue
Base Class: Rogue

They're called "Action Figures"

For the Collector Rogue, deadly combat is just a big, twisted treasure hunt with plushies. These rogues bring an arsenal of innocent-looking stuffed toys that transform into short-lived little nightmares to assist with sneak attacks. One second, it's a soft bunny; the next, it's blasting an enemy with a face full of smoke or some unnerving magical glitter. Driven by an insatiable need to expand their plushy portfolio, they're the type to hoard anything rare, strange, or mildly alarming—and they know how to use every one of their weird finds.

Collectors never miss a chance to pocket the weird and wonderful, from cursed teddy bears to rare trinkets, and they're always scouting for that next "must-have" plushie. They're known to gather odd magical items, exotic pets, and, let's be real, anything else they can stuff into their stash. And while they might look harmlessly eccentric, their collection is anything but—underestimate them, and you're likely to end up on the wrong end of a really aggressive stuffed unicorn.

Exotic Pet

3rd-level Collector feature

The first thing in your collection is a rare, potentially illegal, and ethically-questionable pet. You know the find familiar spell and may cast it as a ritual. When you cast the spell, you choose one of the normal forms for your familiar or one of the following special forms: Dilong*, Drip Larva*, Ember Cub*, Green Slime*, ImpLeaf Hatchling*, Meatbag*, PseudodragonQuasitSkeletonScreaming Goat*, Slaad TadpoleSpark Pup*, Sphinx of WonderSprite, or Venomous Snake.

When you hit a creature within 5 feet of your familiar with your Sneak Attack, you can use your Reaction to allow the familiar to make an attack against that creature. You can use this ability a number of times equal to your Proficiency Bonus and regain all expended uses when you finish a Long Rest.

*Represent Homebrew Monsters

In the Original Packaging

3rd-level Collector feature

Your obsessive need to keep your precious collectibles in mint condition becomes weirdly useful or at least your ability to cram something back in a box and trick someone else into believing its unopened. Don't let it go to your head, people still don't like you. When you use an item that has charges, you can use a Magic action regain 1 charge.

Arctophile

9th-level Collector feature

You have a variety of adorable collectables that you can use to create a variety of effects in combat. You gain the following Cunning Strike options:

  • Elemental Spirit (Cost: 2d6). Your cute elemental plushie transforms into a vortex of elemental energy. The target of your attack must make a Dexterity saving throw or take 2d6 damage or half as much on a success. The damage type can be cold, fire, lightning, or thunder damage (your choice). You can choose to Concentrate on this ability for up to 1 minute to create a 10-foot cube that includes the target's space. Whenever a creature enters the space or ends its turn there, it must make a Dexterity saving throw, taking 2d6 damage of the chosen type on a failure or half as much on a success. A creature makes this save only once per turn.
  • Grung Soldier (Cost: 1d6). A long tongue shoots out of your tiny, adorable frog-like plushie to entrap your enemies. The target of your attack must make a Strength saving throw or be pushed or pulled up to 10 feet in a direction of your choice.
  • Silver Rocling (Cost: 3d6). You release a medium-sized bird-like creature with silver feathers. Until the end of your next turn, you gain a Flying speed equal to your Walking speed and may immediately use your reaction to move up to your speed without provoking Opportunity Attacks.

Mystery Box

13th-level Collector feature

It's a box. It's a mystery! And inside? Probably junk. Look, you won't know until you open it. As a Magic action, you can roll 1d10 on the table below to activate a Figurine of Wondrous Power for 1 hour. Once you use this ability, you must finish a Long Rest before doing so again.

Random Figurine Table
Roll Figurine
1 Silver Raven
2 Goat of Travail
3 Goat of Terror
4 Bronze Griffon
5 Ebony Fly
6 Golden Lion (1)
7 Marble Elephant
8 Onyx Dog
9 Serpentine Owl
10 Obsidian Steed

Cuddly Connoisseur

13th-level Collector feature

Your collection of cuddly collectibles has expanded to include even rarer options. You gain the following Cunning Strike options:

  • Elder Pixie (Cost: 3d6). You release an ancient fey from a stuffed fairy who flits around your enemy to provide you with sage advice. You score a Critical Hit on a roll of 19 or 20. You can spend an additional 1d6 to score a Critical Hit on a roll of 18, 19, or 20.
  • Fluffy Flumph (Cost: Varies). A cloud-like creature that is equal parts creepy and cute explodes from its plushie and surrounds you or an ally. You may spend and roll any number of d6s on this ability, up to your maximum Sneak Attack damage, and choose yourself or an ally within 30 feet. The chosen target gains a number of Temporary Hit Points equal to the amount rolled. The Temporary Hit Points last for up to 1 minute.
  • Displacer Beast (Cost: 3d6). This fuzzy little black kitten has six legs and a pair of prehensile tentacles transforms into an illusory copy of you. All attacks against you have Disadvantage until the start of your next turn.

Expansive Collection

17th-level Collector feature

Your collection is bounded only by your, admittedly extremely limited, imagination. You can cast the find familiar spell at-will as an Action and requiring no material components. When cast in this way, you can choose one of the normal forms or one of the special forms listed in your Exotic Pet feature.

Completionist

17th-level Collector feature

Many of the collectibles in your hoard are the stuff of legends. You gain the following Cunning Strike options:

  • Crossroads Cambion (Cost: Varies). A plushie of crimson-skinned devil in a bespoke suit offers you a risky proposition. You must expend and immediately roll all of your Sneak Attack dice. If the resulting roll is an odd number, you deal Sneak Attack damage equal to twice the number rolled; otherwise, you deal no Sneak Attack damage.
  • Immortal Deva (Cost: 1d6). A cherubic stuffed toy explodes, engulfing you in holy light. You gain resistance to Radiant and Necrotic damage until the start of your next turn.
  • Blink Dog (Cost: 1d6). Aw, it's a cute little puppy with freakishly large teeth. When activated it immediately vanishes—I'm sure it just went to the store to buy a pack of cigarettes. After your attack, you can teleport to a location you can see within 60 feet (no action required).

Previous Versions

Name Date Modified Views Adds Version Actions
1/22/2025 5:15:32 AM
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Coming Soon
Collector Image

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