Monk
Base Class: Monk

you ACTUALLY fight like an animal relying on instinct more than thinking on your feet, your main interest in combat is to exchange blows and see who dies first

the hunter's core

CORE GRAB:you don't get restrained when grabbing and you can use your action to scrape your opponent across the ground you deal 1d4+strength/dex modifier ex:1d6+3 for every 10 feet you travel

you can also use 1 ki point  to toss them 10 feet for each 1 in your strength modifier (EX:t oss your opponent 30 feet because you have a +3 in STR)

if the target hits another creature the creature when tossed both creatures hit will take 1 damage and will be knocked prone

 

Or you CAN USE YOUR BONUS ACTION TO DO A BODY SLAM dealing your basic unarmed strike damage in an aoe

creatures 5 feet away will take half damage

Lust for blood

when you reduce a target to zero hit points you can heal 1d4+ target creatures +enemy hit points divided by 2 (if odd number will be rounded to even Ex: enemy has 7 hit points it is rounded to 4+1d6 hit points healed)

3. utter menace:if any creature even sees you they have to make a wisdom saving throw(DC 10+DEX+STR OR BE FRIGHTENED, YES IT EVEN APPLIES TO YOUR PARTY, if they make a success they are immune to this effect for one hour

Mouth frothing Counter

use a reaction to roll against to an attack against you to punch a dude 2 times (yes you can even use flurry of blows)

and if you succeed you don't take the damage if you fail you take the damage but you are still able to punch it

also, you don't need to use ki points to redirect projectiles, only to increase the roll to lower the damage

Undying instinct

If You get stunned You can Make A saving throw Against it basically making you no longer stunned if you succeed

RIVER OF PAIN

manifest an aura around your fists that adds ỳour unarmed strike dice that is made of energy that deals extra additional slashing (or radiant) damage with 1 KI POINT Cost

 

Also You can Launch Your opponent for the amount of damage you do x5 in feet+Your walking movement speed 
AND THEY WILL ALSO BE KNOCKED PRONE while pinned to a wall if they hit the wall

ex:12 damage is 60 feet launched 

 

Previous Versions

Name Date Modified Views Adds Version Actions
5/17/2024 5:32:57 PM
11
0
A
Coming Soon
5/29/2024 12:57:50 PM
19
0
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Coming Soon
6/3/2024 12:57:48 PM
19
1
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Coming Soon
1/28/2025 3:38:13 PM
20
1
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Coming Soon

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