Base Class: Fighter
Similar to the Purple Dragon Knight, this is a support/diplomacy oriented subclass - you will notice many similarities to PDK, as this is an update to said subclass to match the power of the 2024 fighter subclasses. You are a charismatic knight, a leader amongst the crowd. You will inspire, rally, and lead the charge only once your silver tongue has failed to reach a diplomatic solution.
Level 3: Rallying Cry
When you choose this archetype at 3rd level, you learn how to inspire your allies to fight on past their injuries.
When you use your Second Wind feature, you can choose up to five creatures within 60 feet of you that are allied with you. Each one regains hit points equal to a number of d6 equal to your proficiency bonus plus your fighter level.
Level 7: Knightly Envoy
Knights of high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain expertise in that skill. You also gain expertise in another fighter skill of your choice.
Level 10: Inspiring Surge
Starting at 10th level, when you use your Action Surge feature and make an attack with the Attack Action you can choose a creature within 60 feet of you that is allied with you. That creature can make one melee or ranged weapon attack with its reaction, provided that it can see or hear you.
Level 15: Bulwark
Beginning at 15th level, you can extend the benefit of your Indomitable feature to an ally. When you decide to use Indomitable to reroll an Intelligence, a Wisdom, or a Charisma saving throw and you aren't incapacitated, you can choose one ally within 60 feet of you that also failed its saving throw against the same effect. If that creature can see or hear you, it can reroll its saving throw and must use the new roll. You gain an extra use of the Indomitable feature.
Level 18: Royal Icon
Beginning at 18th level, whenever you or a creature you can see would have its hit points reduced to 0 and don't die outright, you can spend a use of this feature as a reaction to instead change the affected creatures hit points to a number equal to 6d6 plus twice your fighter level instead of them dropping to 0. You have a number of uses equal to your Charisma modifier.







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