Artificer
Base Class: Artificer

 The Sheikah Slate is a multipurpose tablet bearing the Crest of the Sheikah. It was named by Purah, since its original name remains undiscovered Link obtains it shortly after being awakened by a disembodied voice in the Shrine of Resurrection. Though Link has no recollection of seeing it before, he finds it familiar. He must first use it to get out of the Shrine of Resurrection.The Sheikah Slate was made specifically for the chosen hero.

Sheikah Slate

Across your adventure you have somehow acquired a Sheikah Slate. A futuristic ancient tool with untold power, only by growing your own power will you unlock its. The Sheikah Slate counts as a spellcasting focus for you.

At base, the Sheikah Slate holds its own ability in its first rune, the Camera rune. Taking a picture using this rune identifies a creature, as well as any resistance. 

Sheikah Spells

Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Eye of the Sheikah Spells table. These spells count as artificer spells for you, but they don't count against the number of artificer spells you prepare.

Armorer Spells
Artificer Level Armorer Spells
3rd Color Spray, Sleep
5th Nystul's Magic Aura, Silence
9th Hypnotic Pattern, Bestow Curse
13th Phantasmal Killer, Arcane Eye
17th Telekinesis, Hold Monster

Remote Bomb

The Sheikah slate grants access to the remote bomb. Able to be detonated remotely, this is a useful tool for either setting traps or simply damaging a monster. 

Magnesis

The sheikah slate grants access to the power of magnetism through magnesis. You can control the movement of metal around you within a 30ft radius. It must not exceed 100lbs, and you can control a number of objects equal to your proficiency bonus.

You are also able to perform attacks with the controled metal. Using a bonus action, you attack with all active objects, rollong a number of d6s corresponding to the weight of the object using the information below.

1 - 9 ---- 1d6

10 - 49 ---- 2d6

50 - 99 ---- 3d6

Cryonis

Use cryonis to control and create blocks of ice around you, destroy the blocks to create a slowing aura in an area. You can create a number of blocks equal to your intelligence modifier.

Stasis

The ultimate ability of the Sheikah Slate, Stasis. Stasis stops an enemy in place, causing them to be incapacitated for 1d4 rounds upon a failed CON save, equal to your spell save DC. Any damage done to them in that time is instead stored and multiplied by 2, when the duration ends, all stored damage is dealt to the enemy. Also, any momentum transfered to them is also stored, the last direction that the momentum was applied is the direction in which they travel. You may use this feature again number of times equal to your proficiency bonus.