Base Class: Warlock
Broker’s Pact: The Warlock of Deals and Debts
"Power is a currency, and I have the best exchange rate."
Warlocks of the Broker’s Pact are not mere servants—they are partners in an unholy (or divine, or eldritch) economy. Instead of offering blind devotion, they negotiate, manipulate, and enforce supernatural contracts. Their power is not given freely but earned through favors, deals, and strategic investments in supernatural resources. Every spell, every invocation, and every boon comes at a price—one that the Broker Warlock ensures is always in their favor.
These warlocks do not beg for scraps of magic; they barter, trade, and swindle the cosmos itself. Whether striking deals with fiends, angels, fey, or even incomprehensible eldritch horrors, they walk the fine line between risk and reward, ensuring that every favor they grant leads to a greater return in power. Their abilities allow them to bind souls to contracts, summon debts owed, and manipulate the forces of magic like a master financier of the arcane.
Unlike traditional warlocks bound to a single patron, the Broker Warlock builds a portfolio of power, diversifying their investments and securing a web of influence that stretches across planes of existence. Their word is a contract, their promises are binding, and those who fail to uphold their end of the bargain quickly learn—debts always come due.
Pact Boon: The Sigil of the Bargain
At 3rd level, you receive a Sigil of the Bargain, an ever-shifting mark that binds you to your patron and grants you supernatural authority over deals and oaths.
- You can sense the presence of creatures bound by magical contracts or sworn oaths within 30 feet.
- You can mentally communicate with your patron at will, though they are under no obligation to respond kindly.
- You gain proficiency in Persuasion, and if you are already proficient, you gain Expertise (double proficiency).
Level 3: Shadow of the Bargain
Your warlock powers are tied to deals, not devotion. Instead of drawing raw power from a patron, you borrow supernatural abilities temporarily, ensuring that every favor has a cost.
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Summon the Favor (Bonus Action) – You can call in a minor favor from a supernatural source. You may use this feature a number of times equal to your proficiency bonus per long rest. Additionally, you may spend a Favor Card (a scroll of 1st level or higher) to use this ability without expending a charge.
When you use this ability, choose one of the following effects:
- Infernal Favor – Your next attack deals extra fire damage equal to your proficiency bonus.
- Fae Favor – You can take the Disengage or Dash action as a bonus action, and your movement doesn’t provoke opportunity attacks.
- Necrotic Favor – The next time you reduce a creature to 0 HP, you regain HP equal to your warlock level.
- Eldritch Favor – You can immediately cast Detect Magic without using a spell slot.
Level 6: The Weight of a Deal
Your presence compels honesty and enforces the weight of agreements.
- When a creature within 30 feet of you attempts to lie, you can use your reaction to impose disadvantage on the roll.
- You can cast Suggestion without expending a spell slot once per long rest, but only to convince a creature to make a deal with you.
- If a creature willingly makes a verbal or magical deal with you, they cannot willingly break it without suffering 1d10 psychic damage per your proficiency bonus.
Level 10: Calling in the Favor
At this level, your reputation among supernatural beings allows you to summon greater forces to aid you.
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Calling the Debt (Bonus Action) – You can call in a major favor, summoning a supernatural entity or invoking a defensive boon. You may use this ability a number of times equal to your proficiency bonus per long rest. Additionally, you may spend a Favor Card (a scroll of 3rd level or higher) to use this ability without expending a charge.
Choose one of the following effects:
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Summon the Enforcer – You summon a spectral projection of an angel, demon, fae lord, or eldritch horror, based on your patron’s nature. This projection manifests for 1 minute as an Undead, Devil, Fae, or Demon equal to a CR 5 or Lower Creature (your choice) with temporary HP equal to twice your warlock level. The entity fights alongside you before fading.
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Borrow the Power – You immediately learn a spell for 10 minutes, ignoring Warlock spell list restrictions. The spell must come from a supernatural source that owes you a favor. It does not cost a spell slot to cast this spell while this feature grants it.
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Veil of the Bound – Your partner shields you personally, cloaking you in a phantasmal defense similar to Mirror Image, but enhanced.
- You summon three shifting shadows of yourself. Each attack against you has a chance to hit an shadow instead, just like Mirror Image.
- If an attacker misses you because of this feature, they take psychic damage equal to your Warlock level.
- The Shadows last for 1 minute, until all three are destroyed, or until dismissed.
- as long at least 1 Shadow remains, they Deal Psychic Damage equal to your warlock level to the spell Damage or the Melee Damage you Deal once per round.
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Level 14: The Grand Exchange
You now hold unparalleled authority over supernatural contracts, allowing you to bend reality itself through the weight of your bargains.
- True Calling of the Favor (Action, Once per Long Rest) – You sacrifice an entire favor, permanently burning it away to summon a powerful named being to your service for one task.
- The summoned being is a named celestial, fiend, fae lord, or eldritch entity, whose power scales with your highest spell slot.
- The being must obey the task within the scope of the favor, after which it immediately returns to its realm.
- You may also use this ability by sacrificing a Favor Card (a scroll of 6th level or higher). The stronger the spell, the stronger the being that appears.
Additionally:
- You gain resistance to psychic damage.
- Creatures bound by deals automatically fail saving throws against your spells.
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