Rogue
Base Class: Rogue

Rogue knife fighters are warriors of great precision and dexterity. With the slight move of their wrist, the can slice and throw daggers with absolute precision. The move so fluently that that grabbing and throwing knives becomes second nature, as an extension of their body.Rogues

Small Blade Precision

At 3rd level, you gain a better sense of how to properly use small weaponry. When you wield a dagger, refer to the table below for dagger damage:

Dagger Damage

Rogue Level Damage
3-6 1d6
7-11 1d8
12-16 1d10
17-20 1d12

 

Two is Better than One

At 3rd level, you gain Two Weapon Fighting.

Quick Hands

At 3rd level, when you make a ranged attack with a knife on your turn you make draw a dagger as part of the attack.

Body of Blades

At 9th level your body and blades appear as one. You can hide up to 8 daggers on your person. If a person attempts to search you while you are clothed, they must succeed on an investigation check (intelligence) with a dc equal to 10 + Dex + Int. On a failed check the person has no knowledge of your hidden blades.

Dexterous Manuver

At 13th level, When you are attacked by an enemy within 5ft of you that you can see you may use your reaction to make a melee attack against them before they roll their attack. If your attack hits, the attacker's attack action immediately ends. You may use this feature a number of times equal to you dexterity modifier per long rest.

Blade Barage

At 17th Level, you have mastered your skills with blades enabling you to deal massive damage. As an Action on you turn you may do one of the following:

  • Your speed increases by 20 until your next turn. you make make up to 5 separate melee attacks, creatures you attack this turn do not get attacks of opportunity against you.
  • You can throw up to five daggers targeting up to 5 enemies within a 20 ft cone. These attacks ignore 1/2 cover.

You can use this feature up to 2 times per long rest.

Previous Versions

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