Base Class: Barbarian
Channel the strength to move mountains.
Barbarians who walk the path of the colossus embrace the primal force of pure might. With sheer strength and force, these warriors can send even the largest of foes flying.
Titanic Strength
3rd-level Path of the Colossus feature
Once per turn, if you hit a creature with a melee attack or unarmed strike while your Rage is active, you can Shove them as part of that attack.
Additionally, whenever you Shove a creature, or affect them with the Push or Topple weapon mastery properties, you can choose to move them an additional 5 feet.
Heavy Impact
3rd-level Path of the Colossus feature
When you Shove a creature, or affect them with the Shove or Topple weapon masteries, and they fall Prone or collide with a wall or another creature, they take bludgeoning damage equal to your Strength modifier. If they hit another creature, that creature must succeed a Dexterity saving throw or take the same damage.
Giant's Grip
6th-level Path of the Colossus feature
You count as one size larger when determining you carrying capacity and the weight you can push, drag, or lift. Additionally, you can grapple creatures up to two sizes larger than you.
Juggernaut's Charge
10th-level Path of the Colossus feature
If you move at least 20 feet in a straight line towards a creature, they have disadvantage against Shove attempts you make against it during your turn.
If you move at least 20 feet in a straight line towards an object or structure, your melee and unarmed attacks deal double damage to it until the end of your turn.
Colossal Impact
14th-level Path of the Colossus feature
Heavy Impact's damage is now equal to twice your Strength modifier, and applies when you move a creature with Brutal Strike: Forceful Blow.
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